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loktar's Resources & Projects

rock on
 

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And then there was light... and smoke... and a flag...
Also scaled the whole thing down a bit. I feel like I should put something on the inside but I have no idea what.

edit: gonna be a pretty heavy model, it's already 182kb and tier 3 is still completely empty :P
 

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Also scaled the whole thing down a bit. I feel like I should put something on the inside but I have no idea what.
1757671809369.png

Apparently there's a wooden floor in there, not rough terrain or grass (like in your version).
I don't know. What could they hold in there, weapons, something of value (plunder material, trophies)?
 
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Apparently there's a wooden floor in there, not rough terrain or grass (like in your version).
I don't know. What could they hold in there, weapons, something of value (plunder material, trophies)?
Right, good catch. Hmm yeah good idea. Maybe I should let the center hole go all the way down and make it some sort of fireplace.
 
That's a bit better. Still doesn't look that good though I think. I guess I'll just go with and see how it looks when the other stuff is added.
I also added a light for the orange glow, but it doesn't seem to be doing anything :(

edit: geoset animation colors also have stopped working randomly o_O
edit2: they still work in the portrait but not in the stand/work animation... wtf xD
 

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Perhaps not evident but not the nicest looking xD
Maybe I'll just use a custom texture. There are nice rune textures in the game but they aren't transparent, maybe I can edit that.
edit: what about this?
 

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Looks nicer although the red is too in your face. Could be thinner (the band) and darker. Also, the runes shouldn't be so mirrored and more like a written word if possible.
Like this?
 

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I think you should make the top of the right tower roof bigger.
How about this? Edit: here they are in the editor
Edit 2: now with flags and a base
 

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Yeah, it would help to make the top/face on which those spiky pillars are a bit more round rather than like a ramp.
Not having the texture(s) so stretched would also help make the whole model look better.
Hmm I think I'll leave that as it is. I'm getting burned out on modeling, I'm eager to finish this xD Maybe in the future I'll make a new version with improvements. As for the textures, unless I find a better one I don't think I can make them less stretched, it's a pretty small (part of a) texture I'm working with.

In other news, I'm trying to add glow but it looks terrible lol. Wish I could/knew how to use a Light.
 

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Hmm I think I'll leave that as it is. I'm getting burned out on modeling, I'm eager to finish this xD Maybe in the future I'll make a new version with improvements. As for the textures, unless I find a better one I don't think I can make them less stretched, it's a pretty small (part of a) texture I'm working with.

In other news, I'm trying to add glow but it looks terrible lol. Wish I could/knew how to use a Light.
I think you should make fire particles on main building bigger (exception of fire door). Beside this, it looks very well. Good work.
 
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