Here are my lizardmen models I've been working on wich I decided to put in one pack. All of them are based on Satyr model, though all of them have fully (or almost-fully) custom animations, blood effects, particle effects etc.
-Lizardman warrior: a melee sword-wielding unit with alternate 'defend' animations, 2 versions of the model: one with his own saturated green skin tone and one with a 'common' texture which other models are or will be able to share.
-Lizardman archer: a ranged unit wielding a bow.
-Lizardman shaman: a ranged caster unit. Shoots projectiles from both his staff and empty left hand. Has plenty of cast animations (spell, attack slam, spell slam, stand channel).
-Lizardman juggernaut: a heavy melee unit, wields a large two-handed scimitar. His attack slam anim nicely fits tauren's areal attack. There's also a rare attack animation where his sword bounces from the ground and hits his face with it's blunt edge.
-Lizardman assasin: an agile melee unit. Good when used with blademaster's invisibility. Also has an 'spell throw' animation, where he throws his spear, and a dissipate animation which I added in case someone wants to use him as a hero.
-Lizardman (lizardwoman?) witch. A caster hero model. Has all the nesseesary animations, plus a 'spell throw' (she throws a tomahawk)
-Lizardman royal guard: an agile melee hero model. A blademaster-inspired sword fighter with all one can need, including two anims made specifically for whirlwind hero ability. This is also the only model in the pack where I added ribbons.
Also this pack includes two icons (for shaman and archer). Other two (or three?) are not yet approved and other ones I will make later (sooner or later?).
I don't mind if you use or alter these models, but when you do, please, let me know and give me credit.
lizard, reptile, tribal