(10 ratings)
well.. if you use mdlvis. this could be useful http://www.hiveworkshop.com/forums/...edition-creation-animation-uv-mapping-179193/
Now that's a cool lizard rider, Hmmm I wonder whats nxt maybe a flying unit or a siege unit for your lizard race. Very nice lizard anyway Gj.
You could just use Grendel's basilisk, dragons, or couatls with different skin.Now that's a cool lizard rider, Hmmm I wonder whats nxt maybe a flying unit or a siege unit for your lizard race. Very nice lizard anyway Gj.
How to use meele animation (attack second) on a new model?thought Id update this one aswell
New stuff like thetentangle sprll anim and spear throw now being his default attack
i like how his facial animations turned out but the porttait might still use some work
How to use meele animation (attack second) on a new model?
Maybe you could rename it from 'Attack Second' to 'Attack two'; the unit will be able to have two different attacks ('Combat - Attack 1' and 'Combat - Attack 2') that use different animations which can have their own unique damage point and backswing (just like Magnataur Destroyer and Alchemist have an 'Attack two' animation which is different from their normal melee attacks and is only used for their ranged anti-air attack).uh I don't quite know myself to tell the truth
Maybe you could rename it from 'Attack Second' to 'Attack two'; the unit will be able to have two different attacks ('Combat - Attack 1' and 'Combat - Attack 2') that use different animations which can have their own unique damage point and backswing (e.g. Magnataur Destroyer and Alchemist have an 'Attack two' animation which is different from their normal melee attacks and is only used for their ranged anti-air attack).
Yes, it works; I just tested it.Can a "stand ready two" make sense?
How to use meele animation in this model?Yes, it works; I just tested it.
sorry for englishCan a "stand ready two" make sense?
sorry for english
How to use meele animation in this model?
this model have - attack and attack second animations.
how use attack secon on melee creps?
ok.Im not sure how to make exactly this (you probably would need to script, I dont think its really worth it)
Im gonna fix the anim name when im backbhome