Light and Shadow in Tandem


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Important
Important
This campaign was made by Flower Fairy. She is the author of this campaign. The campaign is being posted on HiveWorkShop on her behalf with her express permission.

The campaign was originally posted here:

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Flower Fairy's Bilibili Account:
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Flower Fairy's Youtube Account:
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Light and Shadow in Tandem
Light and Shadow in Tandem
From the Author: A love that lasted many years turns to ashes overnight. Sad tears wrapped in pain and despair. A wish for vengeance gathers in a boy's heart. On the difficult road to co-existence, can the tender monster boy see hope in between the light and dark? Continues on from the Lonely Nightstar, Of Crimson Tides, Evil Resurgent, and A Song of Dream Chasing. A traditional RTS-style campaign.

You will have the chance to control the following powers/factions in this campaign:
Hand of Vengeance, Dalaran, Stormwind Alliance, Kruger Horde, Undead Scourge, Troll Tribes, Worgen, Broken Ones, Draenei, Ashenvale, Vrykul.



Campaign saved on the latest official Wc3 patch from Blizzard.

List of Flower Fairy's Campaigns
List of Flower Fairy's Campaigns


1. The Lonely Nightstar
2. Of Crimson Tides
3. Evil Resurgent
4. A Song of Dream Chasing
5. Light and Shadow in Tandem
6. Alysisy: Origins (Not Yet Completed)



Characters


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Ashan: As each other's first love, Ashan and Zhen Ni always maintained the beauty and harmony of their love. They longed to enter the sacred hall of marriage with flowers in their hands and the blessings of the people. However, the minions of the Lich King destroyed their vision and hope for the future. After cremating his lover's body with his own hands, the humiliated Ashan ended his hard life in the river. But his life emerged in a new form with the help of an unknown black shadow. The desire for revenge gave his life a new goal. Ashan formed a small army and named it the Hand of Vengeance. The thorny road to revenge is long and arduous, and the prejudice and persecution from the living are constantly destroying his humanity and conscience. Can the young avenger keep his soul from being swallowed by his own dark side? Can a world where the Living and the Dead coexist in harmony be realized?

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Ganzs: He was once the most loyal general in the Stormwind Alliance, but his brilliant life came to an abrupt end under the live experiments presided by Sellon and Aiden Perenolde. As the lucky survivor of the 7 challengers, and as the unluckiest challenger, his body was transformed into that of a Vampire. In order to live, and escape the pursuit of the experiment staff, he fled to the Silent Forest where few people would go. He missed and was worried about his family, and that always reminded him to avoid becoming a blood-sucking monster. After witnessing many years come and go, his fate quietly changed after the Hand of Vengeance intervened...

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Mai Wei: One of the most influential people in Alysisy. She was the first President of Dalaran, and once led the Blood Elves to achieve their people's independence. At present, the life of this great hero of Dalaran is continuing in another way. She will build a bridge of communication between Dalaran and the Hand of Vengeance.
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Darion Mograine: The son of the first leader of the Silver Hand - Alexandros Mograine. Young Darion led Alexandros' most loyal subordinates to defeat the Lich King, but their lives ended there. After becoming a slave of the Scourge, Darion's memories were frozen by the Lich King. But a kind-hearted Banshee tried to awaken his consciousness. The son of Alexandros thus arrived at the crossroads of fate.

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He Xiaoshu: The third president of the Dalaran, the daughter of Medivh and Mai Wei. The Scourge has caused turmoil in all of Alysisy. In order to end the evil conspiracy of the Lich King, President He Xiaoshu realized that the camp of the Living must unite, but the intrusion of the Hand of Vengeance has involved her in a new storm. How to face the monster alliance headed by Ashan is a problem she needs to consider carefully.
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Varian: Even though the Stormwind Alliance is prosperous on the surface, but undercurrents have long been surging under this peace. As the king of the Alliance of Stormwind, he must actively handle diplomatic affairs and strive to balance the factions within the Alliance. He knows very well that the citizens of the Alliance must continue to fight until the fall of the Lich King.
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Thrall: In order to end the dark fear spread by the Lich King, the Kruger Horde sent an expedition to Northrend. As Warchief of the Horde, he is keenly aware that his throne is being shaken by some ill-intentioned challengers to his position. But the threat of the Scourge is growing day by day and Thrall and his allies must put aside their differences and actively fight the Lich King.


Screenshots
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Credits

Message from Flower Fairy (creator): This campaign takes some inspiration from Tomoraider and Sclammerz.



These are the hiveworkshop resources in use, based on the automatic credit generator:
Resources in use by Light and Shadow in Tandem


Rightfield, miseracord, will the almighty, daelin, kuhneghetz, general frank, norinrad, epion, jetfanginferno, kitabatake, callahan, splashy5, dojo, lord_t, demon boy, bloody_turds, infrenus, dickxunder, champara bros, hawkwing, assasin_lord, hanza-ru, mephestrial, quech, noypi, thrikodius, supertoinkz, cavman, sellenisko, just_spectating, rama462, proxy, -grendel, peekay, sin'dorei300, wandering soul, power, shyrony, whitedeath, jesushipster, ujimasa hojo, andrewoverload519, eubz, nightskyaurora, kimbo, whitewolf8, kangyun, reflex, horusrogue, darkholme, frlky, 67chrome, daenar7, mc !, link_iceblader, kyzerdrood32, darkfang, crazyrussian, cloudwolf, viiva, bigapple90, mr,goblin, palaslayer, inhuman89, nfwar, hellx-magnus, orthon, m0rbid, zbc, nelsonlaje, marcos DAB, heinvers, ~nightmare, solu9, edge45, murlocologist, ghostthruster, miseracord, taurer, kwaliti, takakenji, proxy, hexus, andrewoverlord519, hawkwing, joysoy, afronight_76, darkholme, kadzhamit, blizzard entertainment, evilwart-dragon, viiva, frlkY, orthon, naserkingarthas, kangyun, sxar, murlocologist, hyunrai, tranquil, princeyaser, yoshiryu, chevronseven, darklord_avalon, evilcryptlord, s4nji, orc1n, mr. bob, fingolfin, amigurumi, paladinjst, ironmaiden, deucegorgon, el'dragon, kenntaur, kellym0, herrdave, matis, chr2, lyzz_fryzz, jigrael, mad, justicebringer, blazekraze, eagle xi, mister_haudrauf, ghostthruster, remixer, zephyrius2412, plazama019, retera, scias, realistkilla, arnelbigstonepd33r, hayate, ralle
Special Thanks

Message from Flower Fairy (creator): This campaign takes some inspiration from Tomoraider and Sclammerz.



These people helped in various ways in bringing the campaign to hiveworkshop.
Ghostwolf- YDWE conversion tool, Quinten- map description title picture, Deepstrasz/Cleavinghammer- various things, Naruto- helping contact the author, Tuwnew- map template.

Change Log


LSv1.06- Initial Upload

LSv1.18- Fixed translation/grammar issues listed by Cleavinghammer, and removed an item from Kel'Thuzad that may be linked to a random map crash, with permission from Flower Fairy.




Contents

Light and Shadow (Campaign)

Reviews
deepstrasz
It's a nice campaign overall, with some classic gameplay (could have had custom scripted stuff, techtrees etc.) and a good story premise which sadly falls into a mishmash of Warcraft, own story and even real life stuff. Lovely terrain overall. There's...
I have a big question. where is the "non-existent human campaign" orb in the mission 9? I have checked eveywhere but i i didn't find it. someone could help me?
 
I really like this campaign, especially in the maps where there's a huge fight between allied and enemy bases and your allies are actually competent. The heroes really make or break the game, and the allied heroes in this campaign can hold their own unless they get rushed by the enemy.
All the preparations done in earlier maps to get enhance the heroes actually pays off, and that's what I really like.

Chapter 14 is definitely what I'm looking for in campaigns. Just full on brawling out in the open between armies, and moving around the maps isn't crappy.

This and Alliance Ashes (especially in the epilogue where you play as Undead vs the Humans) definitely features the kinds of maps I described above, and its what I really look for in campaigns that puts them above the rest
 
I don't understand how mission 13 is supposed to be done.

I rush to get the ice troll and then immediatly launch an attack.

I skip the ice revenants

Even then you get squashed. By 4 different armies.

some people are saying it takes them 4 minutes. It's clearly much faster than this.

I truly don't understand how this supposed to be done.

Where do I find this energy core or Energy ore or whatever it is?
 
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May i ask where is the "non-existent human campaign" orb? i got the other 5, including the "light and shadow" orb found in the final mission, but just cant find the human orb, which i suspect is in one of the following mission but just cant find
  • the pen-ultimate mission, the one with the obelisks
  • the mission where we use stormwind humans for the first time, there is a side quest that says theres hidden resources at a nearby cave, but when i go there, theres nothing, and this quest is the only one i couldnt complete in the whole campaign
  • the mission where dalaran and stormwind took separate paths
  • also in the final mission, though i think least likely since the "light and shadow" orb is here
Edited: nvm right after i post this, i went back to the second point and found it by the massive statue, not sure why i didnt go there the first time. time to speed run the following missions damn
where is the light and shadow orb? i cant find it

where is the light and shadow orb?
 
10/10 great gameplay and storyline

This is the first time I finished this campaign but I played the other campaigns in the series like twice or thrice. Overall very satisfied with them. All of the stories and heroes in each campaign has their own unique-ness. I'm gonna be a broken record about this but the multiple AI base attacking you and helping each other at the same time definitely made the mission much harder, but manageable with population and resource cheats.

Also a minor thing, hopefully the author can also make the cinematics in all other campaigns skippable just like this one. So I don't have to watch them every time I replay the campaigns.

When is the Alysis:Origin campaign gonna be release? I'm assume it's gonna be around the story about that girl rescued in the epilogue? Can't wait to play it!
 
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