Bug Report:
Chapter 1
Allied burning Guard Tower at last village doesnt attack but has an attack. I try luring the Abo near so it helps but didnt
Chapter 2
There is a small opening behind the Rock Golem, to the right which leads to a small path north to nowhere. Solution: Find this spot and add a pathing blocker.
Chapter 3
Port Terenas up north (Dark Green cpu) wasnt helping me so i thought oh they must have gone xenophobic(for a moment i thought of the Scarlet Crusade in WoW),so if i can find a way to show that im not hallucination that knight will maybe help me. So i get the teleport staff at Goblin shop,teleport inside to the Knight and accidentally end the mission without killing the boss
Solution: Remove Staff at shop
Green Undead Cpu has Slaughterhouse but never trains an Abo.
Suggestions:
Chapter 2
Make it so that you have to demolish the base within a timer,if you dont some gargoyles fly in >
Because its so damn easy.
Chapter 3
What does a Troll Hut so close to a human settlement,just before its wall ? Remove it.
This is settled during the fall of Lordaeron,so Priests in chapter 3 should use their highelf skin.
Since there is no real threat for the mass footman you should try adding skeleton archers as trainable unit for undead.
Would be cool if both orange and green undead camps have a sub-leutnant that drops Lionhorn(devotion aura item)and/or Enchated Sword that give +1-5 dmg and passive Crit.
Maybe give captain a manabar and Battlecry skill in chapter 3 ?
Albeit not your fault,they are so in regular gameplay: Buff undead towers they are so silly.