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Left 4 Dead: High Point [v0.91]

Submitted by RailKill
This bundle is marked as approved. It works and satisfies the submission rules.
This map is based on Valve’s Left 4 Dead game, and is designed specially to give players an almost identical experience to the original game itself. Due to how Warcraft III is a RTS game itself, this map certainly brings a slight difference in the gameplay of L4D.


UPDATED V0.91
If you like this map, please visit my BLOG and leave a comment at the chatbox!
You can also get all my latest maps in my blog. There will be a Downloads page, accessible through the sidebar of the blog. Thank you!


+--------------+
|About The Map|
+--------------+
Gametype: Co-operative / Survival
Maximum Players: 4
Language: English
Main-Feature: L4D Zombie Apocolypse


Screenshots:
Images...

[​IMG]
Working alarmed cars as seen in L4D.


[​IMG]
Shoot waves of Infected and go through challenging levels.


[​IMG]
Might wanna camp in rooms just like in L4D so you won't get pwned from all directions.


[​IMG]
Being pounced by a Hunter. All Special Infected work exactly like the ones in L4D.


[​IMG]
Typical Boomer + Smoker combo.


[​IMG]
Just wanted to show the Witch being startled.


[​IMG]
Tank just incapped Francis. Shootin' it down.


[​IMG]
If you want to find a map so identical to L4D, this is the one. Even the molotov burns just like in L4D.




Video Preview:
Gameplay Preview

http://www.youtube.com/watch?v=UMUQ2tQePtE
If it's too blurry, try watching in 480p.




Features:
- Designed to be almost identical to L4D itself.
- 5 Levels: 4 Levels of Travelling and 1 Rescue Finale.
- Has all Special Infected which are the Boomer, Smoker, Hunter, Tank and Witch.
- Contains Tier 1 & 2 Weapons and all items as seen in L4D itself.
- 3 difficulties to choose from which are Normal, Advanced and Expert.
- Openable and closeable doors and rooms for cover.
- Random spawn points for all items, weapons and even Special Infected (ambush spots)
- Working systems such as Incap System made very similar to L4D.
- AI support for Survivors.

Gameplay:
- With a survivor team of 4, travel and reach safehouses at every level to win.
- If you are dead, you have to wait for the team to reach a safehouse to respawn.
- If all 4 survivors are dead, the game is over.
- Hotkeys should be used as controls which are simple to use and explained in game.
- When a survivor’s HP initially reaches 0, he/she will be incapacitated and needs a player to revive them.
- Incapacitated players cannot move and can only fire their pistol.
- If you are incapacitated more than 3 times, you will die instantly.
- Press W to Melee nearby Infected to knock them back and stun them a while.
- Meleeing can save survivors from Hunters and Smokers too.
- Flashlights give a very small bonus sight range, but attracts nearby Infected.
- Do not shoot or walk too close to alarmed cars as they will attract the horde.
- Hide in rooms so that the Infected will come in only one direction which makes them easier to deal with.
- Use molotovs and pipe bombs to quickly kill Common Infected.
- Explore rooms to find useful items!

What’s Different?:
1. No Dual Pistols
- This map does not include dual pistols as I did not think it was necessary yet. Maybe in future versions?

2. Perks System
- Due to how L4D is a FPS and accuracy is based on players’ skills and so on, I decided to add perks for the player to level in order to increase weapon accuracy. There are up to 11 perks to choose from and they all benefit the player slightly.

3. Tank No Rock Throw
- Due to how the map is not spacious enough, the Tank doesn’t have the ability to throw rocks. However, Tanks have a fairly good movement speed and will eventually catch up to the player. They also can hit cars!

4. Melee is Target-Based
- L4D is a FPS, and therefore you can aim and Melee wherever you want. In WC3, I just find it hard to angle the survivor and Melee someone I want to Melee! So Melee is a target-based skill, and not just a right-click spam-fest kind of skill.


Known Issues (Having Problems Fixing Them):
1. Smoker Pull Reaction
- Just like L4D, the player is given some time to react when they have been pulled by a Smoker. However, with a looping trigger that keeps moving the player, it seems that the player cannot do anything in that period of time! After several tests, it seems that the player can fire if…

a) They fire at the moment they’re being pulled. This will then allow them to freely fire after that.

b) They are facing in the same direction which they are being pulled. This is probably due to a turn rate problem.

Don’t know how to fix this, seems to be WC3’s nature.


2. Boomer Vomit Lag
- Some players seem to face a lot of lag when Boomer vomits. This seems to be a very mysterious case because they do not face any lag when Boomer explodes. The thing is, the Boomer Vomit trigger and Boomer Explode trigger is like 95% identical. So if the vomit lags, the exploding should lag too. But this is not the case! I’ll post up the triggers some day and see if anyone knows what went wrong.

3. Weapon System Leak
- I am having troubles fixing Point leaks in the Weapon System. Please play my map and see how it works, then you can go to this link and reply to suggest a fix.

http://www.thehelper.net/forums/showthread.php?p=1284806


CREDITS to BlackStan, GoldWolf, Kofi_Banan, chilla_killa, PrinceOfFame, darkdeathknight, HappyTauren, Illidan(Evil)X, 3rgtyr54, Firelord213, BlackSebastian, SD_Ryoko, Mechanical Man, NuevoEvo, Huinipatchutli, iron_warrior, Aldane, KyosukeEXRuleZ, MGS4 and Valve.


Changelog:
Change in each version update...

v0.91
- Fixed Boomer's Unlimited Horde
- Fixed Pill's Magical Heal bug.
- Added "/blood (on/off)" for Infected bloody death.
- Added "/noisymusic" to turn off the damn horde music. Use ONLY WHEN you face this problem where the music won't stop.


Keywords:
L4D, Left, Dead, Zoey, Bill, Francis, Louis, Zombie, Infected, Special, Witch, Finale, Horde, Fun, Epic
Contents

Left 4 Dead: High Point [v0.91] (Map)

Reviews
Moderator
09:20, 25th Jun 2011 -Kobas-: Status: Approved Comment
  1. TheCloust

    TheCloust

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    sorry man, i can't aprove this because i can't play, the guy up there said about lag in smoker and boomer.

    Maybe this lag is caused by too many units or something in the same time, it would be better if when 10 zombies are killed create more 10 zombies and etc..



    I could see that's a nice game but i still can't play it =\
     
  2. frostloh

    frostloh

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    i found a bug or something that makes the "zombie horde" music loop over and over in part 2 right after you emerge from the sewers,go right then up on the street.at that point a horde of zombies comes out and after i kill them all the music kept looping and was hella noisy...and at the third part after i killed a boomer there was somehow an INFINITE spawn of zombies that kept coming at me and my team until we ran out of ammo and died
     
    Last edited: Sep 25, 2010
  3. RailKill

    RailKill

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    @TheCloust: I would really like to fix the lag as well, but I don't know the cause. One of my beta testers had a P4 processor, 256MB RAM and Nvidia FX5200 graphics card, but he had no lag except with the Boomer's Vomit. This is probably a hardware issue though, I have a friend who has an ATI Radeon HD5570 but crashes just like you said. Are you using an ATI card as well? Maybe there's a model/doodad in the map that ATI cards can't handle. Please understand that it is hard for me to troubleshoot because I simply don't experience this problem!


    @frostloh: Alright sure, I'll look into it as soon as possible. Thanks! Oh, and...did you use cheats for the Boomer part? =P
     
  4. xzero

    xzero

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    I never have a problem with lag, shotguns don't one shot like they should tho I had all the perks for the shotty and it didn't one shot at point blank brought them to 20 percent hp.

    And what about adding the pills here sound whenever you spot pills or take them?
     
  5. RailKill

    RailKill

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    @xzero: Yeah, Pump Action Shotguns are like that...its because of the spread, so I nerfed the damage. If you increase Choke Point, then you'll get smaller spread, but higher damage (you'll deal a maximum of 45-60 damage). The main reason for the wide spread is to cover a big bunch of Infected when they're close. So picture that if you have one more survivor with you that has Pump Action Shotgun, and a big bunch of Infected piles up in front of you guys. Both of you just have to shoot once and you'll kill like 10-15 infected.

    Because WC3 is not FPS, when I set the damage higher, it basically becomes imba because you have 4 survivors. I also want to maintain the idea of having proper teamwork in L4D. So it's all for the sake of balancing and teamwork. If you need a one-shot kill shotgun, the Automatic is the one to go. It might spawn in Level 2 or 3, but on Level 4 onwards you're sure to have it.


    And the Pills Here thing...alright, will do in the next version. Anyhow, the Pump Action SHOULD kill infected with one shot at point-blank because the damage is 15 per pellet, and it is triggered to do 3x damage in close range, which will be 45 like..for sure? and with Choke Point Level 3, +15 dmg to the trigger, it will be total of 60. I tested it and had no problems...maybe you should try again?



    EDIT: I just tried it again just now. I could one-shot kill Infected with the Pump Action Shotgun at point blank range even without the perk.
     
  6. AndreiMolnar

    AndreiMolnar

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    oh the map is awesome, its almost like left4dead. good game!
     
  7. RailKill

    RailKill

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    Updated map to v0.91!

    You can view the changelog at the end of the description here.
     
    Last edited: Sep 30, 2010
  8. nijevaznotkt

    nijevaznotkt

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    very good map =)
     
  9. devil.man666

    devil.man666

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    wow we rly feel in left 4 dead ^^
     
  10. mckill2009

    mckill2009

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    I dont know if its my computer or the map itself but TheCloust and I have the same problem, when zombie swarns us it freezes (see image)... and please could you disable the "Stats - Can Flee = true" in the object editor?...
     
    Last edited: May 29, 2011
  11. RailKill

    RailKill

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    @mckill2009: Yeah, both computer and the map would be a factor, since my map works in different PCs without any lag at all, some lags when there's Boomer horde and a very small handful of PCs just crash when loading the map. I seriously don't know what's the cause of this, and it would be difficult to find the root of the problem.

    I'll set Can Flee to False in the next version. ^_^



    EDIT: I uploaded a video on the gameplay. It's for all to see how the game is like (especially for those who lag terribly/can't play)...just a little preview. It's a little bit blur if you don't view it on 480p, so...sorry 'bout that.


    http://www.youtube.com/watch?v=UMUQ2tQePtE
     
    Last edited: Oct 2, 2010
  12. Warcraftmodder

    Warcraftmodder

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    i download this from epicwar.com and its great!
    but when 1 of ur teammates die and evry1 is in safe room it dont go to the nxt level
     
  13. RailKill

    RailKill

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    Ahh, I guess my map is still not too stable. It seems to work differently for different players for some reason.

    If you're playing with bots, you can try "/warp" command while in the saferoom, even if they died.

    You can try that, and if you still experience it, please tell me. Right now I'm quite busy with my other projects, so I won't be updating any time soon. If there is a bug that doesn't allow you to continue the game no matter what, then I will attend to that as soon as possible.
     
  14. Ironside

    Ironside

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    Review by Ironside
    ----------------------



    Positive features:

    - Good terrain
    - Fun map
    - Original idea with the abilities and weapons
    - Sounds make this game far more fun to play than it would it without

    Negative features:


    Additional Information / Conclusion:

    I didn't really find any bad points about the map. Good Luck.

    Rating: 5/5
    Vote for:
    Approved


     
  15. ss4gogeta

    ss4gogeta

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    Hey

    Just Wana Say Good Job

    Also
    I have quite a few custom models that i downloaded from other sites (i got bill, zoey, tank, and witch.

    Hit me up if you want them.
    SS4Gogeta:goblin_boom:
     
  16. SolidusBlitz

    SolidusBlitz

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    Downloading map...Can't wait :DDDDDD
     
  17. The Immortal Hero

    The Immortal Hero

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    I got a little when the blue bar in the loading bar full half of the O,Warcraft closes without a message.Why is that
     
  18. shinji

    shinji

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    This game is too hard even it is in normal. And the boomer lag makes it more hard. If it's easier it will be more fun.
     
  19. Bartimaeus

    Bartimaeus

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    Pretty good map. A few annoyances, though: was unable to revive Bill - even though no special infected were on him. Would just say "Unable to revive Bill". Also, cooldown on firing weapons = horrible idea. If you try to spam fire with a gun that has cooldown, you end up simply clicking on the enemy unit instead of firing. Really annoying. Made me and my friends lose on very last part when trying to kill a tank, as I accidentally picked up a Hunting rifle that had gigantic cooldown and ended up losing control of my unit and getting my face smashed in by the tank.