leak fixing...HELP....

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Nov 10, 2012
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group: After creating a group you can call the appropiate destructor on it (DestroyGroup).

Action: unit create 1 footman bla bla bla etc in region 001 facing blabla
unit create 1 gruntbla bla bla etc in region 001 facing blabla
unit create 3 rifleman bla bla bla etc in region 001 facing blabla
unit group in region 001 move attack to regio 002
Custom script: call DestroyGroup(udg_GroupVar)

is this thing would fix by Custom script: call detroygroup?? or wat would you sugst?

almost all of my triggers are like this but w/o this script and i find it so laggy..
so im asking if this custom script would lessen the lag..

:ogre_icwydt::ogre_icwydt:
 
Level 7
Joined
Nov 10, 2012
Messages
229
223510-albums6007-picture64186.jpg
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pls fix this trigger is lieaking....
 
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