King Varian Wrynn

As you all know I already uploaded some versions of Varian Wrynn model. I wasn't proud of any of them. I just didn't like them, both mesh and animations wise.

With more effort done I finally made another model of him, now based on the in game models to fit as much possible to in game models.

Without Direfury's help this model wouldn't exist. Give credits to him aswell if you use this model. I used bones and animations from his "Pale Emperor" model.

A bit late, but I'd suggest some icons that'll look handy with this model made by @Murlocologist :
Varian Varian
Another icon I'd suggest is BTNVarianWrynn by @Scias . Many thanks to him!

Update:
Added a custom textured variant of Varian model. Many thanks to @~Nightmare for the texture and give credits to him too if you use this model.
Update 1:
Added Lumi's Varian model edit, you can find the changes here.
Previews
Contents

King Varian Wrynn (Model)

King Varian Wrynn - Twin Blades edit (Model)

King Varian Wrynn - Twin Blades edit 2 (Model)

King Varian Wrynn Custom texture (Model)

Reviews
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Review: Awesome looking model, very true to his wow appearance while really having that wc3 look. A few clipping issues here and there but nothing too major. Works ingame. Approved.
Hello, I made an edit of Varian by adjusting the mesh a bit and took some of the meshes & effects from Ustanak's other Varian model.
I originally edited the textured version but I decided to edit the one with the in-game textures (Suggested by Wargeras).

Changes:
  • Edited Moy's texture a bit, mostly on the color of the gloves and made his scar longer.
  • Flipped the model.
  • Used some of the meshes from the other Varian for his hair and shoulder pads, effects too.
  • He can now split his sword into two and has an extra set of alternate animations.
  • Extra animations during his portrait anim and some on his hair.
  • Sanity checked, added ribbons to his attack animations. Also tweaked some colors on the particles.
  • Adjusted the mesh colors from the in-game texture version and changed the hair color for both models.
Mini-update:
  • Switched the Walk and Walk Fast animations.
  • Tweaked the Alternate Walk animation a bit.
Credits:
  • Ustanak for the original model and the other Varian.
  • Moy for the textures on Varian (Tried to get permission to edit the skin but they seemed to be inactive for almost a year now).
  • Direfury for the following animations: Pale Emperor (Base animations), Dire Berserker (Alternate animations and some on the portrait), Bonelord (Extra alternate animations on the attacks).
  • HotS Varian for the morphing animations (Original animations by Blizzard and Razorclaw_X for the port).
As always, give credits to the original authors.
 

Attachments

Last edited:
Hello, I made an edit of Varian by adjusting the mesh a bit and took some of the meshes & effects from Ustanak's other Varian model.
I originally edited the textured version but I decided to edit the one with the in-game textures (Suggested by Wargeras).

Changes:
  • Edited Moy's texture a bit, mostly on the color of the gloves and made his scar longer.
  • Used some of the meshes from the other Varian for his hair and shoulder pads, effects too.
  • He can now split his sword into two and has an extra set of alternate animations.
  • Extra animations during his portrait anim and some on his hair.
  • Sanity checked, added ribbons to his attack animations. Also tweaked some colors on the particles.
  • Adjusted the mesh colors from the in-game texture version.
Credits:
  • Ustanak for the original model and the other Varian.
  • Moy for the textures on Varian (Tried to get permission to edit the skin but they seemed to be inactive for almost a year now).
  • Direfury for the following animations: Pale Emperor (Base animations), Dire Berserker (Alternate animations), Bonelord (Extra alternate animations on the attacks).
  • HotS Varian for the morphing animations (Original animations by Blizzard and Razorclaw_X for the port).
As always, give credits to the original authors.
Great job.
 
Hello, I made an edit of Varian by adjusting the mesh a bit and took some of the meshes & effects from Ustanak's other Varian model.
I originally edited the textured version but I decided to edit the one with the in-game textures (Suggested by Wargeras).

Changes:
  • Edited Moy's texture a bit, mostly on the color of the gloves and made his scar longer.
  • Flipped the model.
  • Used some of the meshes from the other Varian for his hair and shoulder pads, effects too.
  • He can now split his sword into two and has an extra set of alternate animations.
  • Extra animations during his portrait anim and some on his hair.
  • Sanity checked, added ribbons to his attack animations. Also tweaked some colors on the particles.
  • Adjusted the mesh colors from the in-game texture version and changed the hair color for both models.
Mini-update:
  • Switched the Walk and Walk Fast animations.
  • Tweaked the Alternate Walk animation a bit.
Credits:
  • Ustanak for the original model and the other Varian.
  • Moy for the textures on Varian (Tried to get permission to edit the skin but they seemed to be inactive for almost a year now).
  • Direfury for the following animations: Pale Emperor (Base animations), Dire Berserker (Alternate animations and some on the portrait), Bonelord (Extra alternate animations on the attacks).
  • HotS Varian for the morphing animations (Original animations by Blizzard and Razorclaw_X for the port).
As always, give credits to the original authors.
Fantastic work!

This is a great Varian worthy of Warcraft 3!
 
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