The skin is excellent! But sadly it doesn't look very much like Theoden... I'm guessing that the eyes need to be baggier, the hair perhaps a bit darker, and well... he's an old guy so adding more wrinkles in his face ought to do the trick.
WAHAHHAHAHAHA... Sorry I'm just laughing cause the horse... is Sheep/Goatish.... but nice skin all the way. Oh and i really do like the *cough* horse *cough*. P.S. The sword might need lil detail but GJ!
This skin looks awesome; it's highly detailed, which is what I don't like in a way; it doesn't fit with the cartoony Warcraft style, however, the details aren't that bad, the face is awesome (somehow I've got a feeling it's a modified C'n'P, correct me if I'm wrong) and you've perfectly hit the shading. The horse isn't as good as Theoden, since the model has a funny wrap. Rating: 8/10
I found the problem, the file is somewhat corrupted because parts are shown invisible for the game.
Use warcraft 3 viewer and a texture program (I used paint.net) for this:
1. Convert the UndeadArthas.blp file to a new bmp file
2. Convert this new bmp file to a tga file
3. Convert this new tga file to blp with new name (for example UndeadArthas2.blp)
4. Import the UndeadArthas2.blp to the game and add the normal path (Units\Undead\EvilArthas\UndeadArthas.blp)
You can see the corruption by Opening the UndeadArthas.blp on warcraft 3 viewer, parts are shown invisible
If you open now the UndeadArthas2.blp on the warcraft 3 viewer, you will see that the previously invisible areas are now black as they should be!