- Joined
- Apr 16, 2007
- Messages
- 262
Hello Hive Workshop!
After months and months of very depressing Real life, I would like to submit the work I have managed to do on my cinematic series - in this case, my terrain for The Lone Footman Part 2.
Just so you know, ALL are still WIP, I'm uploading them here so you can give me some critique, I would like to improve on them all.
Basically, just so you know the buildup of this, it's a cinematic terrain, in which a camera moves through a very long, linear level.
I've put an enermous amount of hours into this, trying to get as much detail is possible into as small a space as possible.
So far, I have a doodad count of over 6000, with the map size at only 96 x 124.
In order of appearance -
Room 1 - the Main Hall
Room 2 - the Hall of Time
Room 3 - The Pits of E'Onnor
Room 4 - The Hall of Reckoning
Room 5 - The Antechamber
And after that, a jungle like level, which appears before the temple, but is still in it's early stages. And yes, some of the models are not ingame, they are custom made by me for the cinematic. Be advised, that for the Third picture ( Pits of E'Onnor) the room still needs a ceiling, so you know why it looks weird up top ;D
Jungle - 1
Jungle - 2
Jungle - 3 Temple Entrance
The FOREST / OUTDOOR AREA is still UNDER CONSTRUCTION, and therefore still needs a lot of work. The last screenshot has the most work that still needs to be done, such as more vegetation on the temple, tile variation etc.
Critique would be very much appreciated, I need to get these perfect!
After months and months of very depressing Real life, I would like to submit the work I have managed to do on my cinematic series - in this case, my terrain for The Lone Footman Part 2.
Just so you know, ALL are still WIP, I'm uploading them here so you can give me some critique, I would like to improve on them all.
Basically, just so you know the buildup of this, it's a cinematic terrain, in which a camera moves through a very long, linear level.
I've put an enermous amount of hours into this, trying to get as much detail is possible into as small a space as possible.
So far, I have a doodad count of over 6000, with the map size at only 96 x 124.
In order of appearance -
Room 1 - the Main Hall
Room 2 - the Hall of Time
Room 3 - The Pits of E'Onnor
Room 4 - The Hall of Reckoning
Room 5 - The Antechamber
And after that, a jungle like level, which appears before the temple, but is still in it's early stages. And yes, some of the models are not ingame, they are custom made by me for the cinematic. Be advised, that for the Third picture ( Pits of E'Onnor) the room still needs a ceiling, so you know why it looks weird up top ;D
Jungle - 1
Jungle - 2
Jungle - 3 Temple Entrance
The FOREST / OUTDOOR AREA is still UNDER CONSTRUCTION, and therefore still needs a lot of work. The last screenshot has the most work that still needs to be done, such as more vegetation on the temple, tile variation etc.
Critique would be very much appreciated, I need to get these perfect!
Attachments
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Temple - Room 1.jpg192.6 KB · Views: 217
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Temple - Room 2.jpg169.9 KB · Views: 211
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Temple - Room 3.jpg81.5 KB · Views: 217
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Temple - Room 4.jpg116.4 KB · Views: 199
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Temple - Room 5.jpg146.8 KB · Views: 253
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Temple - Room 5(2).jpg165.8 KB · Views: 178
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Forest - 1.jpg165.9 KB · Views: 181
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Forest - 2.jpg146.1 KB · Views: 170
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Forest - 3.jpg183.1 KB · Views: 154
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