- Joined
- Jul 24, 2009
- Messages
- 5,630
2 questions:
1. Can JNGP handle Hashtables? 'Coz my one can, and I've heard alot of people say it can't. I may be wrong.
2. Is there any UNIVERSAL (ie. it doesn't have to check for every single spell buff) way to check if a unit is invisible? <<Might be in normal World Editor.
Just curious, and I don't know if this is meant to be here, or in Triggers/Scripts section...
1. Can JNGP handle Hashtables? 'Coz my one can, and I've heard alot of people say it can't. I may be wrong.
2. Is there any UNIVERSAL (ie. it doesn't have to check for every single spell buff) way to check if a unit is invisible? <<Might be in normal World Editor.
Just curious, and I don't know if this is meant to be here, or in Triggers/Scripts section...