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Item/Quest help

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Level 18
Joined
Jan 24, 2006
Messages
1,938
Sorry so late, Gmod distracted me, =/

[trigger:1:6f757e1e23]
Quest Trigger Item
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Do Quest
Actions
Set DoQuestItem = (Item being manipulated)
Item - Remove DoQuestItem
Quest - Create a Optional quest titled Item Triggered Quest with the description Whatever, using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Set ItemQuest = (Last created quest)
Quest - Create a quest requirement for ItemQuest with the description Whatever
Set ItemQuestRequirement = (Last created quest requirement)
[/trigger:1:6f757e1e23]

You could also add in:
[trigger:1:6f757e1e23]
(Hero manipulating item) Equal to Quest Hero 0000 <gen>
[/trigger:1:6f757e1e23]
 
Level 15
Joined
Feb 9, 2006
Messages
1,598
Ok, Thank you. And then I need some more help :) The quest. I want different players being able to do it. So how do I create a quest for each player?. And if you have taken the quest, you cant one more time.
 
Level 15
Joined
Feb 9, 2006
Messages
1,598
When I think about it the description of this topic does not explaine my problem rigth. Sry about that :(. Cause I could have made that trigger shados did for me. But the real issue is to get it multi. I mean a quest for each player. Like In World of Warcraft
 
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