The Gatherer class focuses on gathering items as stated in the name. It is regarded as a powerful late game class due to having six slots.
The Hunter class focuses on hunting animals such as elk and hawks. It is a strong class early game and gets weaker as the game progresses. Hunters start with the ensnare ability, allowing him to kill elk easily.
The Mage class focuses on short bursts of heavy magical damage and debuffs. It specializes in dealing damage, and is a useful combat support, but is quite vulnerable on its own.
The Scout is a class that is specialized in detecting animals and enemy trolls. It relies on long range pings and reveal to observe his surroundings. With his reveal ability and five inventory slots, the Scout can make an efficient gatherer substitute. The Scout and his subclasses are the only ones who can loot Living Clay and Clay Explosion items from Scout Bushes.
The Thief class is specialized in harassing enemy tribes. It relies on stealing and escaping to achieve this, putting enemies on constant guard and often reducing their efficiency. It's 5 inventory slots in addition to blinking make this class an efficient Gatherer substitute. Can loot items from thief bushes.
The Beastmaster class is built for direct combat, with the ability to take control of animals for combat and utility purposes. Special abilities of this class manipulate pets.
The Priest class is a support focused hero. He has many buffing and healing abilities that can easily turn the tide of battle against an enemy. The Priest himself is quite powerful in combat, but he really shines when supporting a true combat hero, such as a Hunter or Beastmaster.