- Joined
- Nov 25, 2014
- Messages
- 24
Hi all,
As the title suggests, I'm interested in discovering whether or not it is possible to update wc3's terrain tilesets to be twice as detailed as normal. For example, if each tile is normally 16x16 pixels, could we make a 32x32 pixels tile that would end up occupying the same space in game?
Sorry if this has already been answered. I've been hunting Google for an hour (longer than I care for) and haven't found any answers.
My intention is to scale down the size of in-game units except structures and increase how much one can zoom in. To do this in an artistically appealing fashion, I'll need higher resolution terrain.
Is it possible?
As the title suggests, I'm interested in discovering whether or not it is possible to update wc3's terrain tilesets to be twice as detailed as normal. For example, if each tile is normally 16x16 pixels, could we make a 32x32 pixels tile that would end up occupying the same space in game?
Sorry if this has already been answered. I've been hunting Google for an hour (longer than I care for) and haven't found any answers.
My intention is to scale down the size of in-game units except structures and increase how much one can zoom in. To do this in an artistically appealing fashion, I'll need higher resolution terrain.
Is it possible?