For my Diplomacy map, 256*256 doesn't cut it. However, I can make the world larger by minimizing everything (I can zoom in too, so even if I make then 10x smaller it doesn't matter).
However, there are two "constants" that I do not know how to make smaller. One of them is the terrain (zooming in 10x will make the terrain look terrible), and the squares that you put buildings on.
Of course, I could just make buildings smaller, but it does limit me to how much you can zoom in while keeping perspective (walls should be smaller than Barracks).
So, essentially, I either want to make squares smaller, which I think is impossible since then it would be over 256*256,or have higher quality terrain textures, so it doesn't look bad close up.
I know that higher quality loading screens and unit textures are possible, so what about terrain? If possible, do you know where i could find some?
EDIT: It would also be nice to know if you think there is no way it's possible.
However, there are two "constants" that I do not know how to make smaller. One of them is the terrain (zooming in 10x will make the terrain look terrible), and the squares that you put buildings on.
Of course, I could just make buildings smaller, but it does limit me to how much you can zoom in while keeping perspective (walls should be smaller than Barracks).
So, essentially, I either want to make squares smaller, which I think is impossible since then it would be over 256*256,or have higher quality terrain textures, so it doesn't look bad close up.
I know that higher quality loading screens and unit textures are possible, so what about terrain? If possible, do you know where i could find some?
EDIT: It would also be nice to know if you think there is no way it's possible.
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