Boom, a fresh pack from maestro with a mix of military hardware and infantry, very interesting to see!
This Empire Iron Claw (love the name), one of the best werewolves I've seen here so far, and I really enjoy the way the armor is utilized here. That's also a great idea of having a genetic beast in the army

My critique for this model is that the 'Portrait' and 'Portrait Talk' look rather poor in comparison with the whole model: they sorely lack facial expressions, woof! A little frustrating. By the way, 'Stand-3' doesn't look quite fitting, as the unit has no "ground" for hanging in the air (sorry if I'm nitpicking).
The Storm Grenadier looks amazing as the concept, I like the backpack execution and the idea of the teamcolored flag. Various 'Spell' animations and the blow 'Death' sequence add a lot to this model

As for the portrait, I find it unfinished, but a small correction in the form of moving pupils may improve the situation. I would also mind moving the face deeper into the helmet (right now it looks a bit missplaced and scary

). Have just noticed that the right arm has a glitchy moment during the rotation in the frame number 13250 (at first I thought it was the viewer's problem but the arm really does the thing).
What I love about the Empire Officer is how some of the textures are used creatively, like the Panda's clasps, the sword lion, the cap badge, and the straps.
The character looks great, the only thing that spoils the impression a little is the animation of the shots that looks somehow implausibly, like a throw. Using the Ogre is quite creative though. And who would know that the Iron Officers are made from Ogres?
The Empire Soldier and Guard also have a great look which, moreover, excellently demonstrates the difference in the status and rank. Love the faces, and the weapons are also amazing. I want to find fault with the animation of the 'Spell' sequence a little, because at the end their figure completely freezes. I'd also improve the mimics in the 'Portrait' sequences, if possible, in order to make the models 100% full-fledged.
By the way, I can't really find the difference between the 'Attack One/Two' and 'Attack One/Two Slam' in models, is this intended?
Oh, the Technocrat. The Technocrat is great by his name, effects and fitting animations, nicely done. (In the 'Portrait' sequence the mustache glitch through the face right below the nose: unfortunately it catches the eye because of the white hair color, but maybe I'm too picky.)
The mechanical units are awesome as always, I especially like the artillery cannon (by the way, aren't the front teamcolored cones missiles?). For me these war machines look heavy and powerful enough with eye-pleasing animations that are done by fans, pipes and armor pieces. A masterful work: such carpenters, such chips.
P.S. sir, I wish you even more inspiration to make such stilistically consistent packs in the special General Frank's modern warfare art style
