- Joined
- Jun 2, 2012
- Messages
- 747
if u need a spell, ask me.
if i have time ill do that for you
Thanks for the help but for now, Ill try my best on triggering the skills. Ill only give you some request If I cant really do the skill.

if u need a spell, ask me.
if i have time ill do that for you
Oh, why did I pop there in the first place!? Anyway, here is my review.
Look at the attachment BELOW.
I have found another music for my game. Will this music fit for God King's battle and cinematic music or when you enter the God King's Castle? Please I need your comment on it so I can make decisions!![]()
I think that music would suit the enter of it, because it feels like a lead up to a battle more than an in fight sound track
Some parts are fitting, I would take the intense scenes, with lots of drum action, and heavier music, and try to cut it out, and make it a soundtrack, and use it for the God King Battle
Thanks. y'all for the votes! Giving a Yes in the vote really motivates me! For the no, it motivates me too to improve the game! SO its just fair!![]()
hahaha, wish i have motivations like yours
i'm sorry if this is repost, here is my reviews.
(+)good points
love the boss battle music
love the conversations (siris have a lot of confidence xD)
terrains are good, but still needs improvement
love the bosses, but looks like they have the same abilities.
(-) bad points
many monsters have hero glow, it's hard to differ which one is bosses and which one is enemies.. and vice versa the boss doesn't have hero glow and is too small.. make it bigger maybe
try balancing the items... i think it's too OP
something you may consider :
camera should pan to the unit when we enter a circle of power..
"You cannot have two items of the same type simultaneously or you cannot wield a shield if your equipping an axe".
but i can equip an axe with a shield.
i've collected 10 souls and i can't hand it to soul collector
NPC can attack the enemies.... it shouldn't ..
i can't find the child anywhere at graveyard or it's just too tricky ?
question(s) :
what is unit limit for ?
suggestion(s) :
there is way too many checkpoints located nearby.. i suggest you put checkpoint near dungeons and at towns only
give you 4/5 for your maps, +1 for your motivations so it will be 5/5 +rep
i'm supporting you now.. look at my signature![]()
i didn't know, i played your latest alpha/pre-alpha and i can use an axe along with a shield...-First, Ummm... you can equip axes with shield? When I try it in game. I doesnt let me. Let me test it out again.
creating it for neutral hostile will make it less visible-For the creeps with hero glow. Well, If I only know how to remove the glow. Ill remove them.
well, after i bought an axe, i can kill them all with less than 3 hit-For the item balancing, What exactly would you want me to balance?
nevermindFor the check points, I think its just OK.
i didn't know, i played your latest alpha/pre-alpha and i can use an axe along with a shield...
creating it for neutral hostile will make it less visible
well, after i bought an axe, i can kill them all with less than 3 hit
nevermind
Edit : love the castle and the boss too
i see that the map is already fulfilled.. should the beta is nearly coming ?
God King's castle is pretty good, but remove the lava & fire to make it better! Also, gate and columns doesnt fit that much.
The parts marked with the red arrows are the parts that i think that doesn't fit.
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For door better use the demonic or dungeon gate from wc3 and tint the columns via WE to a grayish color.
Here are 2 screenshots of the terrain at God King's Castle! Its a little disappointment for me.
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Still open for criticism and improvements!![]()
Use a smaller fire model for the lava, like in Cinematics, Fire Gust, or Fire Small.
Finishing the God King's skills. One of its skill is triggered that's why it taking me long!I will add this to my currently doing in my first post.
Good day!![]()
There are some issues with the game.
-Grammar is an eyesore.
-After killing more than required amount of units in 'The Revenge', the message keeps popping up.
-The Elder Mage quest is too easy and gives truckloads of experience for units which are weaker than the Hallow Knight. And My character got killed IN THE CINEMATIC by the flame golem or whatever.
-Only one spell makes the game monotonous after a while.
To avoid fighting in cinematic, try to set the diplomacy between all players to neutral or ally and then turn it back to enemy using triggers.
I already done that Im just sayin that I implemented it.BTW, have a look on my new project map, the Warcraft Rise of the Lich King!
Well i don't think having two projects at the same time is good idea. Unless you almost finished one of them. Well, i have an idea for next project too but i will not start it until the Arcane Ritual 1.0 stable release will be out.
If you say you're finishing - then it's alright. I will now check out your other project.
Just played your map.
Shouldn't dual blade not be allowed to carry shields either? And my character was able to carry 2 body armor at the same time...bug? The skill provided form the ring(carried the fire and ice ring) all have Q as hotkey so can't use hotkey for the 2nd skill. The items are pretty unbalance. Nice map btw xD
During the boss fight with the bandit lord. It used avatar and after the skill ends it regains full health
now i can't wait to fight that little bastard!![]()
do it via trigger:
this trigger will give the god king a 30% chance to deal 1000 bonus damage on attack. you can also choose an animation, just replace it with the thunderclap animation.
Nahkampf-Initialisierung
Events
Unit - A unit gets attacked
Conditions
(Unit-type of (Attacking unit)) equal to God King
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
'IF'-Conditions
(Random integer number between 1 and 100) smaller than 31
'THEN'-Actions
Unit - Cause (Attacking unit) to damage (Triggering unit), dealing 1000.00 damage of attack type Spells and damage type Normal
Specialeffect- Create a special effect at (Position of (Triggering unit)) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Specialeffect - Destroy (Last created special effect)
'ELSE'-Actions
and if u want to remove some leaks and want to make it more efficient, use variables.