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Vengeancekael: Private Message
Date: 2012/Feb/03 21:54:26
Reasons:
Lacking Description: Template
Memory Leaks are not destroyed: Leaks tutorial
Poor and lacking terrain: Terrain Tutorial
Poor Gameplay, not a lot of originality or fun: General Mapping Tutorials
The triggers are inefficient: Triggering Tutorials
Other:
Check out the tutorials section: Tutorials
Check out the Map Development Section: Map Development Section
Check out the World Editor Help Zone (Trigger issues, object editor, overall WE issues): WE Help Zone
Comment: Inefficient triggers, remove "Do Nothing" actions, merge all the triggers with the event "Map Init" and also multiple memory leaks. (see link to tutorial below)
Next the map seems rather unoriginal, boring and not completely polished.
The special ops units have an acolyte icon and a non-fitting voice set, the custom tank model doesn't go with the rest of the models, the overall map is too simple and lacking in features, etc.
Also pan the camera to the player's base in the beginning.
Finally, the terrain is way too lacking in environmental doodads, I know it's a big map, but at least add some brushes, flowers, waterfalls, etc.
Admin Contact - Resource Moderation - Rules
Date: 2012/Feb/03 21:54:26
Reasons:
Lacking Description: Template
Memory Leaks are not destroyed: Leaks tutorial
Poor and lacking terrain: Terrain Tutorial
Poor Gameplay, not a lot of originality or fun: General Mapping Tutorials
The triggers are inefficient: Triggering Tutorials
Other:
Check out the tutorials section: Tutorials
Check out the Map Development Section: Map Development Section
Check out the World Editor Help Zone (Trigger issues, object editor, overall WE issues): WE Help Zone
Comment: Inefficient triggers, remove "Do Nothing" actions, merge all the triggers with the event "Map Init" and also multiple memory leaks. (see link to tutorial below)
Next the map seems rather unoriginal, boring and not completely polished.
The special ops units have an acolyte icon and a non-fitting voice set, the custom tank model doesn't go with the rest of the models, the overall map is too simple and lacking in features, etc.
Also pan the camera to the player's base in the beginning.
Finally, the terrain is way too lacking in environmental doodads, I know it's a big map, but at least add some brushes, flowers, waterfalls, etc.
Admin Contact - Resource Moderation - Rules