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IndustryCraft V1.5

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
I was going through my daily grind, not even thinking about Warcraft III, when this idea occurred to me. I was shocked; One, because, to my knowledge, it hadn't been done before, and two, because it was feasible for a modest map maker like me. As soon as I got home I started work on this project, which I dubbed...


IndustryCraft

This is a map designed to appeal to entrepreneurs, such as myself. You can either play as one of the Countries, in which you war each other in the traditional warcraft fashion, or as a Corporation, in which you collect resources to fund the war machine and make a massive profit. Note that this game requires at least one of each corporation and a country.

Map created by Vahir

Thanks to the following for all the great ressources.

1 .-Berz-
2. Frankster
3. Kofy_Banan
4. Illidan(Evil)X
5. Qassamzed
6. Cavman




Countries: Alloys can be bought from any Industrial company, simply ask for an offer. Money, on the other hand, is gained from three sources: The regular income, calculated on how many cities and towns you posess, minting, which creates money, but should be avoided due to inflation (Bad), and finally, from taxing the corporations who have the misfortune of being on your territory.

Gathering Corporation: As a corporation, your goal is to amass enough gold to crush your rivals and conquer the countries. Train lumberjacks to cut down trees. You may notice that you bring in no lumber; Don't worry, that's fine. All that's important is that you cutt down trees, and take the Lumber Piles dropped as a consequence. These can be sold to any Industrial company, or to a country in need of minting. You also earn your money by using miners to attack Mineral Veins, which will drop Raw Metals. These can be sold to any Industrial Company for profit.

Industrial Corporation: As a corporation, your goal is to amass enough gold to crush your rivals and conquer the countries. You can make money by buying Lumber and Raw Metals from the other companies, and then selling them to the countries for a profit. You should quickly find a reliable supplier to ensure that you can continue to prosper.




Version 1.0: Launch version.

Version 1.2: Added messages to facilitate commerce. Fixed several key bugs.

Version 1.3: Added shipments to compensate for bugs.

Version 1.45: Merged Miners and Lumberjacks as Gatherers.

Version 1.5: Added artillery and the option to import alloys. Removed the tax on lumber. Introduced an ally all command. Merged the map initialization triggers.





Keywords:
Corporation, tycoon, economy, commerce, money, war
Contents

IndustryCraft V1.5 (Map)

Reviews
Vengeancekael: Private Message Date: 2012/Feb/03 21:54:26 Reasons: Lacking Description: Template Memory Leaks are not destroyed: Leaks tutorial Poor and lacking terrain: Terrain Tutorial Poor Gameplay, not a lot of originality or fun: General...

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Vengeancekael: Private Message
Date: 2012/Feb/03 21:54:26

Reasons:
Lacking Description: Template
Memory Leaks are not destroyed: Leaks tutorial
Poor and lacking terrain: Terrain Tutorial
Poor Gameplay, not a lot of originality or fun: General Mapping Tutorials
The triggers are inefficient: Triggering Tutorials


Other:
Check out the tutorials section: Tutorials
Check out the Map Development Section: Map Development Section
Check out the World Editor Help Zone (Trigger issues, object editor, overall WE issues): WE Help Zone

Comment: Inefficient triggers, remove "Do Nothing" actions, merge all the triggers with the event "Map Init" and also multiple memory leaks. (see link to tutorial below)
Next the map seems rather unoriginal, boring and not completely polished.
The special ops units have an acolyte icon and a non-fitting voice set, the custom tank model doesn't go with the rest of the models, the overall map is too simple and lacking in features, etc.
Also pan the camera to the player's base in the beginning.
Finally, the terrain is way too lacking in environmental doodads, I know it's a big map, but at least add some brushes, flowers, waterfalls, etc.
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Level 7
Joined
Dec 21, 2009
Messages
77
I tired the map i didnt understand how to play it. And when I wanted to build i realized something called a Mint?? And how to get lumber? And What is your goal??

1. Mints are buildings where, for a piece of lumber and a small Alloy sum, countries can mint money. They can do this when they are in fiscal trouble, and it's a method to introduce new money into circulation.

2. Lumber can be gained by cutting down trees, as normal. The only difference is that, in this game, lumber isn't a resource, it's an item. If you are referring to Alloys, they can be bought from an Industrial Corporation.

3. Your goal is whatever you want it to be. Mostly, a corporation wants to drive its competitors out of business. Countries, on the other hand, want to conquer everything.
 
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