Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
IndustryCraft V 1.5.w3x
Variables
Initialization
Mining
Mining2
Mining3
Stacking Items
Tree Death
Alloy Creation1
Import Alloys
Capture City
Map Initialization
Alloy Itemification
Messages L
MoreLumber1
MoreLumber2
MoreLumber3
MoreLumber10
MoreLumber11
MoreLumber12
Messages A
MoreAlloys 1
MoreAlloys 2
MoreAlloys 3
MoreAlloys 6
MoreAlloys 7
MoreAlloys 9
Alliances
AllyingR
AllyingB
AllyingT
AllyingP
AllyingY
AllyingO
AllyingG
AllyingPi
AllyingGra
AllyingL
AllyingD
AllyingBr
UnallyR
UnallyB
UnallyT
UnallyP
UnallyY
UnallyO
UnallyG
UnallyPi
UnallyGra
UnallyL
UnallyD
UnallyBr
Ally All
Messages M
MoreMetals 10
MoreMetals 11
MoreMetals 12
Countries
Income
Minting
Turn Creation
War on Bugs
Trading Alloys
Trading Money
1.3: Added items so as to fix the trading bugs.
Name
Type
is_array
initial_value
Income
timer
No
Mineral1
integer
No
Mineral2
integer
No
Mineral3
integer
No
Mining
Events
Unit - A unit Is attacked
Conditions
(Unit-type of (Attacking unit)) Equal to Miner
(Unit-type of (Attacked unit)) Equal to Mineral Vein
(Owner of (Attacking unit)) Equal to Player 6 (Orange)
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Mineral1 Equal to 5
Then - Actions
Item - Create Raw Metal at (Position of (Attacking unit))
Set Variable Set Mineral1 = "0"
Else - Actions
Set Variable Set Mineral1 = (Mineral1 + 1)
Mining2
Events
Unit - A unit Is attacked
Conditions
(Unit-type of (Attacking unit)) Equal to Miner
(Unit-type of (Attacked unit)) Equal to Mineral Vein
(Owner of (Attacking unit)) Equal to Player 9 (Gray)
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Mineral2 Equal to 5
Then - Actions
Item - Create Raw Metal at (Position of (Attacking unit))
Set Variable Set Mineral2 = "0"
Else - Actions
Set Variable Set Mineral2 = (Mineral2 + 1)
Mining3
Events
Unit - A unit Is attacked
Conditions
(Unit-type of (Attacking unit)) Equal to Miner
(Unit-type of (Attacked unit)) Equal to Mineral Vein
(Owner of (Attacking unit)) Equal to Player 7 (Green)
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Mineral3 Equal to 5
Then - Actions
Item - Create Raw Metal at (Position of (Attacking unit))
Set Variable Set Mineral3 = "0"
Else - Actions
Set Variable Set Mineral3 = (Mineral3 + 1)
Stacking Items
Events
Unit - A unit Acquires an item
Conditions
(Item-class of (Item being manipulated)) Equal to Campaign
(Item being manipulated) Not equal to (Item carried by (Triggering unit) of type (Item-type of (Item being manipulated)))
Actions
Item - Set charges remaining in (Item carried by (Triggering unit) of type (Item-type of (Item being manipulated))) to ((Charges remaining in (Item carried by (Triggering unit) of type (Item-type of (Item being manipulated)))) + (Charges remaining in (Item being manipulated)))
Item - Remove (Item being manipulated)
Tree Death
Events
Conditions
(Destructible-type of (Dying destructible)) Equal to LTlt (Unexpected type: 'destructablecode')
Actions
Item - Create Bundle of Lumber at (Position of (Dying destructible))
Alloy Creation1
Events
Unit - A unit Finishes training a unit
Conditions
(Unit-type of (Trained unit)) Equal to Alloy
Actions
Unit - Remove (Trained unit) from the game
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Triggering unit) in slot 1)) Equal to Bundle of Lumber
(Item-type of (Item carried by (Triggering unit) in slot 2)) Equal to Raw Metal
Then - Actions
Player - Add 150 to (Owner of (Triggering unit)) . Current lumber
If ((Charges remaining in (Item carried by (Triggering unit) of type Bundle of Lumber)) Equal to 1) then do (Remove (Item carried by (Triggering unit) of type Bundle of Lumber)) else do (Set charges remaining in (Item carried by (Triggering unit) of type Bundle of Lumber) to ((Charges remaining in (Item carried by (Triggering unit) of type Bundle of Lumber)) - 1))
If ((Charges remaining in (Item carried by (Triggering unit) of type Raw Metal)) Equal to 1) then do (Remove (Item carried by (Triggering unit) of type Raw Metal)) else do (Set charges remaining in (Item carried by (Triggering unit) of type Raw Metal) to ((Charges remaining in (Item carried by (Triggering unit) of type Raw Metal)) - 1))
Else - Actions
Do nothing
Import Alloys
Events
Unit - A unit Finishes training a unit
Conditions
(Unit-type of (Trained unit)) Equal to Alloy
Actions
Unit - Remove (Trained unit) from the game
Player - Add 100 to (Owner of (Triggering unit)) . Current lumber
Capture City
Events
Unit - A unit Is attacked
Conditions
(Percentage life of (Attacked unit)) Less than or equal to 35.00
((Attacked unit) is A town-hall-type unit) Equal to True
Actions
Unit - Order (Attacking unit) to Stop .
Unit - Change ownership of (Attacked unit) to (Owner of (Attacking unit)) and Change color
Unit - Set life of (Attacked unit) to 100 %
Map Initialization
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Countries with the description Alloys can be bought from any Industrial company, simply ask for an offer. Money, on the other hand, is gained from three sources: The regular income, calculated on how many cities and towns you posess, minting, which creates money, but should be avoided due to inflation (Bad), and finally, from taxing the corporations who have the misfortune of being on your territory. , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a Required quest titled Gathering Corperations with the description As a corporation, your goal is to amass enough gold to crush your rivals and conquer the countries. You earn your money by using miners to attack Mineral Veins, which will drop Raw Metals. These can be sold to any Industrial Company for profit. Train lumberjacks to cut down trees. You may notice that you bring in no lumber; Don't worry, that's fine. All that's important is that you cutt down trees, and take the Lumber Piles dropped as a consequence. These can be sold to any Industrial company, or to a country in need of minting. , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a Required quest titled Industrial Companies with the description As a corporation, your goal is to amass enough gold to crush your rivals and conquer the countries. You can make money by buying Lumber and Raw Metals from the other companies, and then selling them to the countries for a profit. You should quickly find a reliable supplier to ensure that you can continue to prosper. , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a Optional quest titled Credits with the description Map created by VahirThanks to the following for all the great ressources.1 .-Berz-2. Frankster3. Kofy_Banan4. Illidan(Evil)X5. Qassamzed6. Cavman , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Player - Set the current research level of R003 (Unexpected type: 'techcode') to 1 for Player 1 (Red)
Player - Set the current research level of R003 (Unexpected type: 'techcode') to 1 for Player 2 (Blue)
Player - Set the current research level of R003 (Unexpected type: 'techcode') to 1 for Player 3 (Teal)
Player - Limit training of Corporate Headquarters (Ressources) to 1 for Player 7 (Green)
Player - Limit training of Corporate Headquarters (Ressources) to 1 for Player 8 (Pink)
Player - Limit training of Corporate Headquarters (Ressources) to 1 for Player 9 (Gray)
Player - Limit training of Corporate Headquarters (Factory) to 1 for Player 10 (Light Blue)
Player - Limit training of Corporate Headquarters (Factory) to 1 for Player 11 (Dark Green)
Player - Limit training of Corporate Headquarters (Factory) to 1 for Player 12 (Brown)
Player Group - Pick every player in (All players) and do (Make (Picked player) treat Player 1 (Red) as an Ally)
Player Group - Pick every player in (All players) and do (Make (Picked player) treat Player 2 (Blue) as an Ally)
Player Group - Pick every player in (All players) and do (Make (Picked player) treat Player 3 (Teal) as an Ally)
Player Group - Pick every player in (All players) and do (Make (Picked player) treat Player 6 (Orange) as an Ally with shared vision)
Player Group - Pick every player in (All players) and do (Make (Picked player) treat Player 7 (Green) as an Ally with shared vision)
Player Group - Pick every player in (All players) and do (Make (Picked player) treat Player 9 (Gray) as an Ally with shared vision)
Player Group - Pick every player in (All players) and do (Make (Picked player) treat Player 10 (Light Blue) as an Ally with shared vision)
Player Group - Pick every player in (All players) and do (Make (Picked player) treat Player 11 (Dark Green) as an Ally with shared vision)
Player Group - Pick every player in (All players) and do (Make (Picked player) treat Player 12 (Brown) as an Ally with shared vision)
Player - Set Player 1 (Red) . Current gold to 600
Player - Set Player 1 (Red) . Current lumber to 800
Player - Set Player 2 (Blue) . Current gold to 600
Player - Set Player 2 (Blue) . Current lumber to 800
Player - Set Player 3 (Teal) . Current gold to 600
Player - Set Player 3 (Teal) . Current lumber to 800
Player - Set Player 6 (Orange) . Current gold to 200
Player - Set Player 7 (Green) . Current gold to 200
Player - Set Player 9 (Gray) . Current gold to 200
Player - Set Player 10 (Light Blue) . Current gold to 400
Player - Set Player 11 (Dark Green) . Current gold to 400
Player - Set Player 12 (Brown) . Current gold to 400
Wait 2 seconds
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: You are a country: Create soldiers to conquer cities and crush the other two. Buy alloys off Brown, Light Blue or Dark Green, the three industries.
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: You are a country: Create soldiers to conquer cities and crush the other two. Buy alloys off Brown, Light Blue or Dark Green, the three industries.
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: You are a country: Create soldiers to conquer cities and crush the other two. Buy alloys off Brown, Light Blue or Dark Green, the three industries.
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: You are a gathering corporation. Your goal is to drive your competitors out of buisness through trade, diplomacy or outright violence. Cut trees down to recieve lumber piles and attack Mineral Veins for Raw Metals, both of which can be sold to the industries for profit.
Quest - Display to Player Group - Player 7 (Green) the Quest Update message: You are a gathering corporation. Your goal is to drive your competitors out of buisness through trade, diplomacy or outright violence. Cut trees down to recieve lumber piles and attack Mineral Veins for Raw Metals, both of which can be sold to the industries for profit.
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: You are a gathering corporation. Your goal is to drive your competitors out of buisness through trade, diplomacy or outright violence. Cut trees down to recieve lumber piles and attack Mineral Veins for Raw Metals, both of which can be sold to the industries for profit.
Quest - Display to Player Group - Player 10 (Light Blue) the Quest Update message: You are an industry. Your goal is to drive your competitors out of buisness through trade, diplomacy or outright violence. Buy Lumber piles and Raw Metals from the gatherers, and, using your refinery, transform them into Alloys, whcih can then be sold to the countries.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: You are an industry. Your goal is to drive your competitors out of buisness through trade, diplomacy or outright violence. Buy Lumber piles and Raw Metals from the gatherers, and, using your refinery, transform them into Alloys, whcih can then be sold to the countries.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: You are an industry. Your goal is to drive your competitors out of buisness through trade, diplomacy or outright violence. Buy Lumber piles and Raw Metals from the gatherers, and, using your refinery, transform them into Alloys, whcih can then be sold to the countries.
Destructible - Pick every destructible in (Entire map) and do (Actions)
Loop - Actions
Trigger - Add to Tree_Death <gen> the event ((Picked destructible) dies)
Alloy Itemification
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Create Alloys
Actions
Unit - Order (Casting unit) to Stop .
Player - Add 150 to (Owner of (Casting unit)) . Current lumber
MoreLumber1
Events
Unit - A unit Finishes training a unit
Conditions
(Unit-type of (Trained unit)) Equal to MoarLumber
(Owner of (Trained unit)) Equal to Player 1 (Red)
Actions
Unit - Remove (Trained unit) from the game
Quest - Display to Player Group - Player 7 (Green) the Quest Update message: Player one (Red) wishes to buy some Lumber.
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: Player one (Red) wishes to buy some Lumber.
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: Player one (Red) wishes to buy some Lumber.
MoreLumber2
Events
Unit - A unit Finishes training a unit
Conditions
(Unit-type of (Trained unit)) Equal to MoarLumber
(Owner of (Trained unit)) Equal to Player 2 (Blue)
Actions
Unit - Remove (Trained unit) from the game
Quest - Display to Player Group - Player 7 (Green) the Quest Update message: Player two (Blue) wishes to buy some Lumber.
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: Player two (Blue) wishes to buy some Lumber.
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: Player two (Blue) wishes to buy some Lumber.
MoreLumber3
Events
Unit - A unit Finishes training a unit
Conditions
(Unit-type of (Trained unit)) Equal to MoarLumber
(Owner of (Trained unit)) Equal to Player 3 (Teal)
Actions
Unit - Remove (Trained unit) from the game
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: Player three (Teal) wishes to buy some Lumber.
Quest - Display to Player Group - Player 7 (Green) the Quest Update message: Player three (Teal) wishes to buy some Lumber.
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: Player three (Teal) wishes to buy some Lumber.
MoreLumber10
Events
Unit - A unit Finishes training a unit
Conditions
(Unit-type of (Trained unit)) Equal to MoarLumber
(Owner of (Trained unit)) Equal to Player 10 (Light Blue)
Actions
Unit - Remove (Trained unit) from the game
Quest - Display to Player Group - Player 7 (Green) the Quest Update message: Player ten (Light Blue) wishes to buy some Lumber.
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: Player ten (Light Blue) wishes to buy some Lumber.
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: Player ten (Light Blue) wishes to buy some Lumber.
MoreLumber11
Events
Unit - A unit Finishes training a unit
Conditions
(Unit-type of (Trained unit)) Equal to MoarLumber
(Owner of (Trained unit)) Equal to Player 11 (Dark Green)
Actions
Unit - Remove (Trained unit) from the game
Quest - Display to Player Group - Player 7 (Green) the Quest Update message: Player eleven (Dark Green) wishes to buy some Lumber.
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: Player eleven (Dark Green) wishes to buy some Lumber.
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: Player eleven (Dark Green) wishes to buy some Lumber.
MoreLumber12
Events
Unit - A unit Finishes training a unit
Conditions
(Unit-type of (Trained unit)) Equal to MoarLumber
(Owner of (Trained unit)) Equal to Player 12 (Brown)
Actions
Unit - Remove (Trained unit) from the game
Quest - Display to Player Group - Player 7 (Green) the Quest Update message: Player twelve (Brown) wishes to buy some Lumber.
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: Player twelve (Brown) wishes to buy some Lumber.
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: Player twelve (Brown) wishes to buy some Lumber.
MoreAlloys 1
Events
Unit - A unit Finishes training a unit
Conditions
(Unit-type of (Trained unit)) Equal to MoarAlloys
(Owner of (Trained unit)) Equal to Player 1 (Red)
Actions
Unit - Remove (Trained unit) from the game
Quest - Display to Player Group - Player 10 (Light Blue) the Quest Update message: Player one (Red) wishes to buy some Alloys.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: Player one (Red) wishes to buy some Alloys.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: Player one (Red) wishes to buy some Alloys.
MoreAlloys 2
Events
Unit - A unit Finishes training a unit
Conditions
(Unit-type of (Trained unit)) Equal to MoarAlloys
(Owner of (Trained unit)) Equal to Player 2 (Blue)
Actions
Unit - Remove (Trained unit) from the game
Quest - Display to Player Group - Player 10 (Light Blue) the Quest Update message: Player two (Blue) wishes to buy some Alloys.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: Player two (Blue) wishes to buy some Alloys.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: Player two (Blue) wishes to buy some Alloys.
MoreAlloys 3
Events
Unit - A unit Finishes training a unit
Conditions
(Unit-type of (Trained unit)) Equal to MoarAlloys
(Owner of (Trained unit)) Equal to Player 3 (Teal)
Actions
Unit - Remove (Trained unit) from the game
Quest - Display to Player Group - Player 10 (Light Blue) the Quest Update message: Player three (Teal) wishes to buy some Alloys.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: Player three (Teal) wishes to buy some Alloys.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: Player three (Teal) wishes to buy some Alloys.
MoreAlloys 6
Events
Unit - A unit Finishes training a unit
Conditions
(Unit-type of (Trained unit)) Equal to MoarAlloys
(Owner of (Trained unit)) Equal to Player 6 (Orange)
Actions
Unit - Remove (Trained unit) from the game
Quest - Display to Player Group - Player 10 (Light Blue) the Quest Update message: Player six (Orange) wishes to buy some Alloys.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: Player six (Orange) wishes to buy some Alloys.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: Player six (Orange) wishes to buy some Alloys.
MoreAlloys 7
Events
Unit - A unit Finishes training a unit
Conditions
(Unit-type of (Trained unit)) Equal to MoarAlloys
(Owner of (Trained unit)) Equal to Player 7 (Green)
Actions
Unit - Remove (Trained unit) from the game
Quest - Display to Player Group - Player 10 (Light Blue) the Quest Update message: Player seven (Green) wishes to buy some Alloys.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: Player seven (Green) wishes to buy some Alloys.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: Player seven (Green) wishes to buy some Alloys.
MoreAlloys 9
Events
Unit - A unit Finishes training a unit
Conditions
(Unit-type of (Trained unit)) Equal to MoarAlloys
(Owner of (Trained unit)) Equal to Player 9 (Gray)
Actions
Unit - Remove (Trained unit) from the game
Quest - Display to Player Group - Player 10 (Light Blue) the Quest Update message: Player nine (Gray) wishes to buy some Alloys.
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: Player nine (Gray) wishes to buy some Alloys.
Quest - Display to Player Group - Player 12 (Brown) the Quest Update message: Player nine (Gray) wishes to buy some Alloys.
AllyingR
Events
Player - Player 2 (Blue) types a chat message containing -Ally Red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Ally Red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Ally Red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Ally Red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Ally Red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Ally Red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Ally Red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Ally Red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Ally Red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Ally Red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Ally Red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 1 (Red) as an Ally with shared vision
AllyingB
Events
Player - Player 1 (Red) types a chat message containing -Ally Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Ally Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Ally Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Ally Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Ally Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Ally Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Ally Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Ally Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Ally Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Ally Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Ally Blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 2 (Blue) as an Ally with shared vision
AllyingT
Events
Player - Player 2 (Blue) types a chat message containing -Ally Teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -Ally Teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Ally Teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Ally Teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Ally Teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Ally Teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Ally Teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Ally Teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Ally Teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Ally Teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Ally Teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 3 (Teal) as an Ally with shared vision
AllyingP
Events
Player - Player 2 (Blue) types a chat message containing -Ally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Ally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -Ally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Ally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Ally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Ally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Ally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Ally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Ally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Ally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Ally Purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 4 (Purple) as an Ally with shared vision
AllyingY
Events
Player - Player 2 (Blue) types a chat message containing -Ally Yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Ally Yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Ally Yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -Ally Yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Ally Yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Ally Yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Ally Yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Ally Yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Ally Yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Ally Yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Ally Yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 5 (Yellow) as an Ally with shared vision
AllyingO
Events
Player - Player 2 (Blue) types a chat message containing -Ally Orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Ally Orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Ally Orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Ally Orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -Ally Orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Ally Orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Ally Orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Ally Orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Ally Orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Ally Orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Ally Orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 6 (Orange) as an Ally with shared vision
AllyingG
Events
Player - Player 2 (Blue) types a chat message containing -Ally Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Ally Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Ally Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Ally Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Ally Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -Ally Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Ally Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Ally Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Ally Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Ally Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Ally Green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 7 (Green) as an Ally with shared vision
AllyingPi
Events
Player - Player 2 (Blue) types a chat message containing -Ally Pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Ally Pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Ally Pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Ally Pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Ally Pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Ally Pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -Ally Pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Ally Pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Ally Pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Ally Pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Ally Pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 8 (Pink) as an Ally with shared vision
AllyingGra
Events
Player - Player 2 (Blue) types a chat message containing -Ally Gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Ally Gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Ally Gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Ally Gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Ally Gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Ally Gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Ally Gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -Ally Gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Ally Gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Ally Gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Ally Gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 9 (Gray) as an Ally with shared vision
AllyingL
Events
Player - Player 2 (Blue) types a chat message containing -Ally Light Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Ally Light Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Ally Light Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Ally Light Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Ally Light Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Ally Light Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Ally Light Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Ally Light Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -Ally Light Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Ally Light Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Ally Light Blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 10 (Light Blue) as an Ally with shared vision
AllyingD
Events
Player - Player 2 (Blue) types a chat message containing -Ally Dark Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Ally Dark Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Ally Dark Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Ally Dark Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Ally Dark Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Ally Dark Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Ally Dark Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Ally Dark Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Ally Dark Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -Ally Dark Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Ally Dark Green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 11 (Dark Green) as an Ally with shared vision
AllyingBr
Events
Player - Player 2 (Blue) types a chat message containing -Ally Brown (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Ally Brown (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Ally Brown (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Ally Brown (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Ally Brown (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Ally Brown (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Ally Brown (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Ally Brown (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Ally Brown (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Ally Brown (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -Ally Brown (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 12 (Brown) as an Ally with shared vision
UnallyR
Events
Player - Player 2 (Blue) types a chat message containing -Unally Red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Unally Red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Unally Red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Unally Red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Unally Red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Unally Red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Unally Red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Unally Red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Unally Red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Unally Red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Unally Red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 1 (Red) as an Enemy
UnallyB
Events
Player - Player 1 (Red) types a chat message containing -Unally Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Unally Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Unally Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Unally Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Unally Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Unally Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Unally Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Unally Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Unally Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Unally Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Unally Blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 2 (Blue) as an Enemy
UnallyT
Events
Player - Player 2 (Blue) types a chat message containing -Unally Teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -Unally Teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Unally Teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Unally Teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Unally Teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Unally Teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Unally Teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Unally Teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Unally Teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Unally Teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Unally Teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 3 (Teal) as an Enemy
UnallyP
Events
Player - Player 2 (Blue) types a chat message containing -Unally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Unally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -Unally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Unally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Unally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Unally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Unally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Unally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Unally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Unally Purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Unally Purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 4 (Purple) as an Enemy
UnallyY
Events
Player - Player 2 (Blue) types a chat message containing -Unally Yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Unally Yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Unally Yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -Unally Yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Unally Yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Unally Yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Unally Yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Unally Yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Unally Yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Unally Yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Unally Yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 5 (Yellow) as an Enemy
UnallyO
Events
Player - Player 2 (Blue) types a chat message containing -Unally Orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Unally Orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Unally Orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Unally Orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -Unally Orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Unally Orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Unally Orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Unally Orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Unally Orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Unally Orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Unally Orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 6 (Orange) as an Enemy
UnallyG
Events
Player - Player 2 (Blue) types a chat message containing -Unally Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Unally Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Unally Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Unally Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Unally Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -Unally Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Unally Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Unally Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Unally Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Unally Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Unally Green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 7 (Green) as an Enemy
UnallyPi
Events
Player - Player 2 (Blue) types a chat message containing -Unally Pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Unally Pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Unally Pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Unally Pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Unally Pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Unally Pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -Unally Pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Unally Pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Unally Pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Unally Pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Unally Pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 8 (Pink) as an Enemy
UnallyGra
Events
Player - Player 2 (Blue) types a chat message containing -Unally Gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Unally Gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Unally Gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Unally Gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Unally Gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Unally Gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Unally Gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -Unally Gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Unally Gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Unally Gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Unally Gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 9 (Gray) as an Enemy
UnallyL
Events
Player - Player 2 (Blue) types a chat message containing -Unally Light Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Unally Light Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Unally Light Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Unally Light Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Unally Light Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Unally Light Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Unally Light Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Unally Light Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -Unally Light Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Unally Light Blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Unally Light Blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 10 (Light Blue) as an Enemy
UnallyD
Events
Player - Player 2 (Blue) types a chat message containing -Unally Dark Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Unally Dark Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Unally Dark Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Unally Dark Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Unally Dark Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Unally Dark Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Unally Dark Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Unally Dark Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Unally Dark Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -Unally Dark Green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Unally Dark Green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 11 (Dark Green) as an Enemy
UnallyBr
Events
Player - Player 2 (Blue) types a chat message containing -Unally Brown (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Unally Brown (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Unally Brown (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Unally Brown (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Unally Brown (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Unally Brown (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Unally Brown (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Unally Brown (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Unally Brown (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Unally Brown (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -Unally Brown (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 12 (Brown) as an Enemy
Ally All
Events
Player - Player 2 (Blue) types a chat message containing -Ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -Ally all (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 1 (Red) as an Ally with shared vision
Player - Make (Triggering player) treat Player 2 (Blue) as an Ally with shared vision
Player - Make (Triggering player) treat Player 3 (Teal) as an Ally with shared vision
Player - Make (Triggering player) treat Player 6 (Orange) as an Ally with shared vision
Player - Make (Triggering player) treat Player 7 (Green) as an Ally with shared vision
Player - Make (Triggering player) treat Player 9 (Gray) as an Ally with shared vision
Player - Make (Triggering player) treat Player 10 (Light Blue) as an Ally with shared vision
Player - Make (Triggering player) treat Player 11 (Dark Green) as an Ally with shared vision
Player - Make (Triggering player) treat Player 12 (Brown) as an Ally with shared vision
MoreMetals 10
Events
Unit - A unit Finishes training a unit
Conditions
(Unit-type of (Trained unit)) Equal to MoarMetals
(Owner of (Trained unit)) Equal to Player 10 (Light Blue)
Actions
Unit - Remove (Trained unit) from the game
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: Player ten (Light Blue) wishes to buy some Raw Metals.
Quest - Display to Player Group - Player 7 (Green) the Quest Update message: Player ten (Light Blue) wishes to buy some Raw Metals.
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: Player ten (Light Blue) wishes to buy some Raw Metals.
MoreMetals 11
Events
Unit - A unit Finishes training a unit
Conditions
(Unit-type of (Trained unit)) Equal to MoarMetals
(Owner of (Trained unit)) Equal to Player 11 (Dark Green)
Actions
Unit - Remove (Trained unit) from the game
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: Player eleven (Dark Green) wishes to buy some Raw Metals.
Quest - Display to Player Group - Player 7 (Green) the Quest Update message: Player ten (Light Blue) wishes to buy some Raw Metals.
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: Player ten (Light Blue) wishes to buy some Raw Metals.
MoreMetals 12
Events
Unit - A unit Finishes training a unit
Conditions
(Unit-type of (Trained unit)) Equal to MoarMetals
(Owner of (Trained unit)) Equal to Player 12 (Brown)
Actions
Unit - Remove (Trained unit) from the game
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: Player twelve (Brown) wishes to buy some Raw Metals.
Quest - Display to Player Group - Player 7 (Green) the Quest Update message: Player ten (Light Blue) wishes to buy some Raw Metals.
Quest - Display to Player Group - Player 9 (Gray) the Quest Update message: Player ten (Light Blue) wishes to buy some Raw Metals.
Income
Events
Time - Income expires
Conditions
Actions
Player Group - Pick every player in (All players) and do (Add ((Number of living Town units owned by (Picked player)) x 20) to (Picked player).Current gold)
Player Group - Pick every player in (All players) and do (Add ((Number of living City units owned by (Picked player)) x 50) to (Picked player).Current gold)
Minting
Events
Unit - A unit Finishes training a unit
Conditions
(Unit-type of (Trained unit)) Equal to Minting
Actions
Unit - Remove (Trained unit) from the game
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Triggering unit) in slot 1)) Equal to Bundle of Lumber
Then - Actions
Player - Add 100 to Player 1 (Red) . Current gold
If ((Charges remaining in (Item carried by (Triggering unit) of type Bundle of Lumber)) Equal to 1) then do (Remove (Item carried by (Triggering unit) of type Bundle of Lumber)) else do (Set charges remaining in (Item carried by (Triggering unit) of type Bundle of Lumber) to ((Charges remaining in (Item carried by (Triggering unit) of type Bundle of Lumber)) - 1))
Else - Actions
Do nothing
Turn Creation
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Countdown Timer - Start Income as a Repeating timer that will expire in 75.00 seconds
Countdown Timer - Create a timer window for Income with title Income in:
Trading Alloys
Events
Unit - A unit Uses an item
Conditions
(Item-type of (Item being manipulated)) Equal to Alloy Shipment
Actions
Player - Add 250 to (Owner of (Triggering unit)) . Current lumber
Unit Group - Pick every unit in (Units owned by (Owner of (Triggering unit)) of type Farm) and do (Remove (Picked unit) from the game)
Trading Money
Events
Unit - A unit Uses an item
Conditions
(Item-type of (Item being manipulated)) Equal to Monry Shipment
Actions
Player - Add 250 to (Owner of (Triggering unit)) . Current gold
Unit Group - Pick every unit in (Units owned by (Owner of (Triggering unit)) of type Farm) and do (Remove (Picked unit) from the game)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.