• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!

[General] Increasing tileset

Status
Not open for further replies.
Level 15
Joined
Aug 7, 2013
Messages
1,337
How do I add more tiles than vanilla JGNP editor allows?

For example, in the original map I have, the maker fit so many unique tiles in that the tiles remaining is a negative number!

My JGNP won't let me have a higher total than 12, with 0 remaining.

What do I need to do to add more tiles above this vanilla limit?

Here's a picture:

23vkbwn.png


And look, he has a snow cliff tile too! How do I add additional "cliff" tiles?

339q2zc.png
 
Use JNGP. Maps can use up to 16 tilesets, but the editor only allows you to use ~12 texture space (or 13 or something, idk, it is irrelevant). The ones that count for 2 are usually 512x256, whereas the ones that count for 1 are 256x256. I don't know exactly why the editor places this limit. Anyway, JNGP directly writes to the map's file (which is why it says "-10" texture space remaining).

See:
http://www.hiveworkshop.com/forums/1575547-post3.html
And follow the directions carefully. If it doesn't work, then you probably have to read the post again.
 
Status
Not open for further replies.
Top