- Joined
- Feb 21, 2008
- Messages
- 205
I got "immolation" on a person, the same old, you know. But I didnt want players to be let down, so I added special effects with triggers.
Edit:
I would also like a small bounty system. If a hero dies, the hole opposite force will get 100 gold. So if a hero from force X kills a hero from Force Y, I would like the hole X force to get 100 gold.
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Event: A unit begins casting an ability
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C: Ability being cast equal to Wrath of Zeus
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Action: Special effect: Create special effect at overhead of triggering unit X
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Action: Special effect: Create special effect at Origin of triggering unit: Y
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Wait 1sec
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Action: Special effect: Create special effect at overhead of triggering unit X
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Action: Special effect: Create special effect at Origin of triggering unit: Y
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Wait 1sec
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Action: Special effect: Create special effect at overhead of triggering unit X
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Action: Special effect: Create special effect at Origin of triggering unit: Y
Edit:
I would also like a small bounty system. If a hero dies, the hole opposite force will get 100 gold. So if a hero from force X kills a hero from Force Y, I would like the hole X force to get 100 gold.