Ok why the fudge is this not working?!?!? Please help The damage bit doesn't work
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Holy Nova
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Events
- Unit - A unit Begins casting an ability
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Conditions
- (Ability being cast) Equal to Holy Nova
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Actions
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Unit Group - Pick every unit in (Units within 325.00 of (Position of (Triggering unit))) and do (Actions)
- Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Picked unit) belongs to an enemy of (Owner of (Triggering unit))) Equal to True
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Then - Actions
- Special Effect - Create a special effect attached to the overhead of (Triggering unit) using TheHolyBomb.mdx
- Special Effect - Create a special effect attached to the overhead of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
- Special Effect - Create a special effect attached to the overhead of (Triggering unit) using LightStrikeArray.mdx
- Unit - Cause (Triggering unit) to damage (Picked unit), dealing 350.00 damage of attack type Spells and damage type Normal
- Wait 1.00 seconds
- Special Effect - Destroy (Last created special effect)
- Else - Actions
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If - Conditions
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Unit Group - Pick every unit in (Units within 325.00 of (Position of (Triggering unit))) and do (Actions)
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Events
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