- Joined
- Feb 21, 2008
- Messages
- 205
I got "immolation" on a person, the same old, you know. But I didnt want players to be let down, so I added special effects with triggers.
Edit:
I would also like a small bounty system. If a hero dies, the hole opposite force will get 100 gold. So if a hero from force X kills a hero from Force Y, I would like the hole X force to get 100 gold.
- Event: A unit begins casting an ability
- C: Ability being cast equal to Wrath of Zeus
- Action: Special effect: Create special effect at overhead of triggering unit X
- Action: Special effect: Create special effect at Origin of triggering unit: Y
- Wait 1sec
- Action: Special effect: Create special effect at overhead of triggering unit X
- Action: Special effect: Create special effect at Origin of triggering unit: Y
- Wait 1sec
- Action: Special effect: Create special effect at overhead of triggering unit X
- Action: Special effect: Create special effect at Origin of triggering unit: Y
Edit:
I would also like a small bounty system. If a hero dies, the hole opposite force will get 100 gold. So if a hero from force X kills a hero from Force Y, I would like the hole X force to get 100 gold.