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Ilidan TFT with no footprints

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Level 3
Joined
Jun 21, 2004
Messages
43
Same here... this noob actually tried something out..
But I accidentily picked the griphon rider :roll:

So my illidan was kinda flying in the air and that's REALLY stupid to see... :roll:

But yes... footprints are in the model file... But even while being noob I don't think it will be that hard to get them out...
 
Level 4
Joined
Apr 11, 2004
Messages
121
did u delete the part that says "textures\clouds8x8mod.blp" from the mdl file? it automatically corrupts the file if u import it into a level, iv had bad experiences when i did this (corrupted 1 1/2 months of work, had to work of backup file)

try changing the path to "textures\empty.blp" and make an empty blp file
 
Level 13
Joined
May 5, 2004
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1,330
{AR}Nazuel said:
did u delete the part that says "textures\clouds8x8mod.blp" from the mdl file? it automatically corrupts the file if u import it into a level, iv had bad experiences when i did this (corrupted 1 1/2 months of work, had to work of backup file)

try changing the path to "textures\empty.blp" and make an empty blp file

Tried it. Same problem, the WE crashes. Must be a problem with my empty blp, changing the path works, for example see how I turned Shinji XJ's skin into a model.
 
Level 25
Joined
Mar 31, 2004
Messages
4,468
This is a part of the mdl, I edit them all the time so I know sorta what I'm on about

Anywho, you go down near the bottom and there should be an footprintish bit. Just change that to be like the Wisp's bit (Wisp doesn't have footprints, remember?) and boom, instant no-footprints
 
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