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Illidan footprints

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Apr 19, 2011
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Yeah man, it's a pretty easy fix. You just need to open the model in Magos' model editor, go to the Node Manager, and find the event objects and delete them (they have a camera icon beside them). It should be the first four. To double check, double-click the event objects and you'll see that in data section they use the IllidanFootprint/IllidanSpawn texture. Removing those with that should fix it.
 
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