- Joined
- Mar 9, 2012
- Messages
- 1,557
In addition of Acolyte -> Shade there will be
Skeleton Warrior -> Skeleton Captain
Skeletal Archer -> Skeletal Marksman
...
etc. you got the idea.
Ive found this system (at attached map) made by Nichilus in the depths of the forum somewhere but
Well i required that.
Can you give idea as on what must be edited, would changing only the spell id suffice ? (prolly not, hence i ask)
An additional question i have, is it possible for three ghouls to be sacrificed at the pit to be merged into one abomination ? By default it works one unit type to the other. Is there a way to store the steps of this ? (checks ?/3 ghouls are in the altar, when hits 3 summons one abomination)
Skeleton Warrior -> Skeleton Captain
Skeletal Archer -> Skeletal Marksman
...
etc. you got the idea.
Ive found this system (at attached map) made by Nichilus in the depths of the forum somewhere but
Code:
====================================
== THIS SYSTEM DOES NOT SUPPORT ==
a) More than 1 type of Sacrifice-type spell on the same unit-type
Both the original (undead) Sacrifice and the custom Sacrifice share same spell ID. If unit/building has both these spells, they will conflict with each other.
Can you give idea as on what must be edited, would changing only the spell id suffice ? (prolly not, hence i ask)
An additional question i have, is it possible for three ghouls to be sacrificed at the pit to be merged into one abomination ? By default it works one unit type to the other. Is there a way to store the steps of this ? (checks ?/3 ghouls are in the altar, when hits 3 summons one abomination)
Attachments
Last edited: