- Joined
- Mar 16, 2008
- Messages
- 316
Hello! Due to the surprise success my last spell help thread got for Spell-based auto-attacks, I thought maybe the great people here at the Hive could solve another issue I've actually had for years now; a Raise Dead spell that can summon different types of skeleton, dependent on the target of the spell.
Ex.
Necromancer kills footman, raises footman/grunt/ghoul/etc, gets one skeletal warrior.
Same necromancers kills rifleman, raises rifleman/archer/headhunter/etc, gets one skeletal archer
Very same necromancer kills priest/shaman/necromancer/etc, gets one skeletal mage.
You pretty much see where I'm going with this? Any way I can do this, preferably without Jass since, as I previously mentioned, I have no idea how to work with it.
EDIT: Will, of course, +Rep anyone who can help :3
Ex.
Necromancer kills footman, raises footman/grunt/ghoul/etc, gets one skeletal warrior.
Same necromancers kills rifleman, raises rifleman/archer/headhunter/etc, gets one skeletal archer
Very same necromancer kills priest/shaman/necromancer/etc, gets one skeletal mage.
You pretty much see where I'm going with this? Any way I can do this, preferably without Jass since, as I previously mentioned, I have no idea how to work with it.
EDIT: Will, of course, +Rep anyone who can help :3