- Joined
- Dec 9, 2014
- Messages
- 176
Hi all! I am taking on a huge project and I am hoping that despite the massive amount of work it will take, that it is feasible and possible. My aim is to create World of Warcraft in WC3: TFT. I've done a few searches online for other peoples attempts and they all seem to run into the same major problem which is map size limitations. I think I may have a way to work around this problem and really make people feel like they are playing WoW. I would like to try using a custom campaign that strings together many maps to create World of Warcraft without smashing it down to fit one map.
I know that the simplest way to play World of Warcraft is to just PLAY World of Warcraft. However, I have played the game for many years now and have found over time that I absolutely LOVE the game. What I don't love is the people you have to deal with and the monthly cost or the requirement for being online. (I've always been more of a single-player type and internet isn't feasible on our current income at the moment.) So, in order to fix this I decided to see if I could make WoW in WC3.
I have played custom campaigns in the past that allows a player to transfer data from one map to another and back again. I am hoping that with this I can essentially create several maps that would allow players to use the entire world.
I have also played maps that made great use of the camera, allowing players to have a camera at nearly any angle on a given unit including First Person! I would, of course, like to have a camera that uses adjustable angles similar to WoW. Again, I ask if this is all feasible.
I know that maps have a limit to their data sizes and as a result there will have to not be many, if any, custom models or sounds. It's sad that people have made such amazing models for WC3 but the limitations make it impossible to fully explore their potential. I will be using nothing but stock resources for these maps.
I have begun working on the terrain for Eastern Kingdoms starting from Stormwind Harbor. It still needs loads of work and detail but I need to know if my proportions I am using for the models and everything will fit okay. It's been a few years since I have touched the world editor and as such I am not the best with it currently, but I will learn. What I need to know is if this is something that can be done with enough time, effort, and patience. I also know that as it stands right now, I need resources - screenshots, maps, npc names and locations, etc. as I cannot currently jump into the game and get the details I need. I have been forced to google search for images of Stormwind. I found enough images on the Harbor that I have been able to start creating it in the editor. So far I have ran into a few complications with ramps and terrain textures and what not. I would like to attach the map so that people can view what I have so far ad possibly lend a hand in understanding what I mean with this project. Thank you for reading all this and any help that might be offered would be greatly appreciated and welcome.
I know that the simplest way to play World of Warcraft is to just PLAY World of Warcraft. However, I have played the game for many years now and have found over time that I absolutely LOVE the game. What I don't love is the people you have to deal with and the monthly cost or the requirement for being online. (I've always been more of a single-player type and internet isn't feasible on our current income at the moment.) So, in order to fix this I decided to see if I could make WoW in WC3.
I have played custom campaigns in the past that allows a player to transfer data from one map to another and back again. I am hoping that with this I can essentially create several maps that would allow players to use the entire world.
I have also played maps that made great use of the camera, allowing players to have a camera at nearly any angle on a given unit including First Person! I would, of course, like to have a camera that uses adjustable angles similar to WoW. Again, I ask if this is all feasible.
I know that maps have a limit to their data sizes and as a result there will have to not be many, if any, custom models or sounds. It's sad that people have made such amazing models for WC3 but the limitations make it impossible to fully explore their potential. I will be using nothing but stock resources for these maps.
I have begun working on the terrain for Eastern Kingdoms starting from Stormwind Harbor. It still needs loads of work and detail but I need to know if my proportions I am using for the models and everything will fit okay. It's been a few years since I have touched the world editor and as such I am not the best with it currently, but I will learn. What I need to know is if this is something that can be done with enough time, effort, and patience. I also know that as it stands right now, I need resources - screenshots, maps, npc names and locations, etc. as I cannot currently jump into the game and get the details I need. I have been forced to google search for images of Stormwind. I found enough images on the Harbor that I have been able to start creating it in the editor. So far I have ran into a few complications with ramps and terrain textures and what not. I would like to attach the map so that people can view what I have so far ad possibly lend a hand in understanding what I mean with this project. Thank you for reading all this and any help that might be offered would be greatly appreciated and welcome.