• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

How to get my unit to walk on things ex Building

Status
Not open for further replies.
Level 7
Joined
Oct 8, 2008
Messages
200
How could I set my character to be able to walk on water,wall, or on top of a building? When my character default movement type is foot
 
Level 6
Joined
Sep 13, 2008
Messages
261
You can give him locust and order him to move with triggers.(not recommended) Not sure if you can remove locust

You can change pathing options for things around him when hes there using functions. Pathing Functions

You could instantly move him with triggers(this ignores boundaries in most cases).

These are the three options I know of though there may be more.

To make it look right for the last three you may need to add crow form and adjust height to make it look like hes standing on building.
 
Level 6
Joined
Sep 13, 2008
Messages
261
Several solutions

The buildings in the video dont have collision on. In which he would have to have crow form and adjust height to the building.

Naruto is actually flying.In Which case when he enters building region it adjusts his flying height to that of the building. But then his default movement type isn't foot. But this is probably what they used.

Or they just removed the pathing blockers on all the buildings etc.

Lots more solutions I would think, but it's 9pm here and I don't feel like thinking.
 
Status
Not open for further replies.
Top