- Joined
- Dec 10, 2015
- Messages
- 85
Hello
So yeah, well...
I'm trying to make my worker to gather a specific building.
In short, Lumber isn't in my game, it is replaced by food.
I have a building called Field, I want workers to be able to gather food (lumber) from it.
However, even if it is targeted as Tree (in combat) and its unit classification is Tree (in stat), in-game, when I order worker to gather from the Field, it says it requires to target ressources.
Does anyone know how I can make my worker to gather lumber from a building?
Thanks
EDIT : Nevermind, I wanted to make Field building owned by a player, but I think I'll rather make it a neutral building like Tree.
So yeah, well...
I'm trying to make my worker to gather a specific building.
In short, Lumber isn't in my game, it is replaced by food.
I have a building called Field, I want workers to be able to gather food (lumber) from it.
However, even if it is targeted as Tree (in combat) and its unit classification is Tree (in stat), in-game, when I order worker to gather from the Field, it says it requires to target ressources.
Does anyone know how I can make my worker to gather lumber from a building?
Thanks
EDIT : Nevermind, I wanted to make Field building owned by a player, but I think I'll rather make it a neutral building like Tree.