- Joined
- Jan 8, 2011
- Messages
- 70
Hello everyone, i have a few questions for a map that i'm making. +rep to anyone who can help and recognition in my map if you help enough 
1. I have a gold building (provides gold every few seconds) which is buildable by 'survivors' (1 per player), but i don't know how to limit the players to one of these buildings.
2.
a. I am creating a lumber system in which you can recruit 'elementals' from a lumber mill which turn into trees. Depending on what elemental it is, it turns into a different tree. So each elemental is essentially a seed, so you can create a tree wherever you want and then harvest from it with workers. How would i change the elemental into a tree, say if i used a spell like transform.
b. I would also like to remove the ability to harvest lumber from the trees placed in the map as scenery. These trees are from the felwood tileset.
c. How could i change the amount of lumber a worker gathers from a different tree, so more expensive trees allow the worker to gather more lumber. If possible i'd like the workers to harvest at the same speed from each tree, so they get 10 from one tree, and 20 from another but it takes the same amount of time.
3. Finally, how could i create a spell or item that allows your character to destroy trees (if possible doodads too) over a period of about 10 seconds?
I know these are long explanations, so please ask me to clarify if need be. I would just like to point out i am asking for help to do these anyway possible but preferably as GUI.
Thanks alot
1. I have a gold building (provides gold every few seconds) which is buildable by 'survivors' (1 per player), but i don't know how to limit the players to one of these buildings.
2.
a. I am creating a lumber system in which you can recruit 'elementals' from a lumber mill which turn into trees. Depending on what elemental it is, it turns into a different tree. So each elemental is essentially a seed, so you can create a tree wherever you want and then harvest from it with workers. How would i change the elemental into a tree, say if i used a spell like transform.
b. I would also like to remove the ability to harvest lumber from the trees placed in the map as scenery. These trees are from the felwood tileset.
c. How could i change the amount of lumber a worker gathers from a different tree, so more expensive trees allow the worker to gather more lumber. If possible i'd like the workers to harvest at the same speed from each tree, so they get 10 from one tree, and 20 from another but it takes the same amount of time.
3. Finally, how could i create a spell or item that allows your character to destroy trees (if possible doodads too) over a period of about 10 seconds?
I know these are long explanations, so please ask me to clarify if need be. I would just like to point out i am asking for help to do these anyway possible but preferably as GUI.
Thanks alot