- Joined
- Aug 20, 2009
- Messages
- 1,554
I need a way to break Shadow Meld / hide / Wind Walk invisibility on demand through triggers without interrupting the unit.
Any way to do that?
Any way to do that?
Worst to best:
- You could use a dummy unit with true sight. - Worst thing to do. This could potentially catch other units around too and also requires dummy units.
- You could cast a invisibility-reveal spell through a dummy unit. - Don't like it, if it is AoE (like most reveal spells, actually are there any single-target? you can't target an invisible unit, can you) it may catch anything around.
- You could try purge with a dummy unit. - This would most probably remove all buffs, can't remember if there is a single-buff-of-type purge spell... And I think it would not work for Shadow Meld (SM for future reference).
- You could try removing the buff through triggers. - I think it would not work for SM or it would work only for a few sec until SM reactivates. If this works on SM, this is the best thing to do.
PS: I wonder what would happen if you Silence a unit ?
Edit// PS: Hold on, I know you from somewhere... didn't we work on Nambo's project together for a while ?????
Hope this helps
-Ned
Haha, yes we did work on Nambo's project for a while!
I don't think Shadow Meld has a buff?
The remove buff method works for Wind Walk, but not SM.
And unfortunately, I need a method that works on both. (Or at least just SM)![]()
Hmmmm.... you could remove the SM and leave a dummy passive (with SM DISBTN icon (if it has one) and description or something) for the duration you want the unit to be "not invisible"...
You'' have to record it somehow and do the switcheroo again when you want it to continue being able to go invisible.
Use the above for SM and the buff removal for WW. It is two separate methods, but it solves the problem ?
The methods that would work on both are the reveal/truesight dummy from my first post, but those are both horrible.
PS: I am pretty sure SM has a buff, but it would re-apply it almost immediately when removed.
PS2: What you working on now ?
Regards
-Ned
Mmmm... how so?But again, I don't think its a good way as things can get messy..
Mmmm... how so?
PS: Look good, good luck!
Regards
-Ned
I just don't like replacing/removing hero abilities.
I've tangled myself in a huge mess before..