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How to add sounds and buff locations to a model?

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Title.

I've recently made a model for wc3, I've got it modeled, textured and added some basic animation.

How do I add a death sound effect for example?

And how do I add the points for "overhead" buffs or auras on the model?

Any advice is appreciated, thanks.
 

Best to use magos node manager as long as you know it's problems being that it will break particle emitters and animated textures.
 

Best to use magos node manager as long as you know it's problems being that it will break particle emitters and animated textures.
Thanks, I managed to do just add nodes. Works like a charm!

Thread can be closed. =)
 
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