- Joined
- Jul 26, 2008
- Messages
- 1,009
I've got a DoubleFree error on my TimerUtils.
It seems to happen after a unit casts a spell and is removed from the map.
Unfortunately the only error message is "Warning: ReleaseTimer: Double free!"
Is there a way to detect what is causing this so that my timers don't slowly overflow and stop working after X hours into the game?
It seems to happen after a unit casts a spell and is removed from the map.
Unfortunately the only error message is "Warning: ReleaseTimer: Double free!"
Is there a way to detect what is causing this so that my timers don't slowly overflow and stop working after X hours into the game?