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CookingItems
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Events
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Unit - A unit Acquires an item
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Conditions
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(Unit-type of (Triggering unit)) Equal to Firepit
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Item-type of (Item being manipulated)) Equal to Uncooked Ham
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Then - Actions
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Custom script: local unit h = GetTriggerUnit()
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Hero - Drop (Item being manipulated) from (Hero manipulating item)
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Item - Remove (Item being manipulated)
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Wait 5.00 seconds
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Item - Create Large Ham at (Position of (Triggering unit))
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Else - Actions
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If anyone could help me clean this up that would be great.