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((Owner of (Attacked unit)) is an ally of (Owner of (Attacking unit))) Equal to True
Actions
Unit - Order (Attacking unit) to Stop
You have a few options there. You can change the event from detecting the attack to detecting the order given.
You can also use other orders. For example have the unit follow the target or have the unit attack move towards the target point.
I personally would go with detecting the order and ordering the unit to attack move to the position of the target unit when the order is given. Then a missclick on an allied unit would mean no harm.
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