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Krygol the Shaman Warrior
Raised in the path of shaman, Krygol mastered the shaman ways and also the way of the sword in the age of 15. He was praised as the Shaman Warrior of the tribe for waging victories against conquering enemies in the age of 23. Now as they said, age comes with wisdom. His power grew exponentially, giving him the skill to open the spirit world into the real world with a single strike of his sword.
Skills:

Soul Sap ( Activatable/Deactivated ) - When activated, this skill will get the souls of the things killed by Kyrgol. Stacks up to X. Increases X damage per X stack. Damages Krygol by X per X second.

Soul Sap ( Deactivatable/Activated ) - When deactivated, all stacks will be kept but the damage bonus will be erased and will only appear again when activated. Damage per second will now cease.

Spirit Stab ( Active ) - Injects the souls into the targeted unit, dealing X damage per X soul/s. The unit will also slow down by X% per X soul/s. Deals X damage to Krygol. This will work even if Soul Sap is deactivated/activated.

Totem of the Spirit World ( Active ) - Temporarily releases all the souls from the spirit world for X second/s. Deals X DPS both allies and enemies. This skill will also slow down every unit. Channeling. Totem can be attacked/destroyed. Sacrifices X life of Krygol if used. DPS depends on souls.

Scent of Death ( Active ) - Krygol uses his souls to turn a portion of the real world into spirit world, making all units unable to move. Allies and enemies will be affected. Krygol can move at ease on his territory, giving +X% MS. Sacrifices X% of remaining life to cast this. Cannot be used if life below X%. If a unit dies while being affected by this skill, Krygol will gain X% of unit's total life. -X% if hero. AoE depends on souls. Releases X of souls after use. Krygol will be unable to get souls while on this effect.
[ Note : If Krygol dies, X of souls will be released ]
EDIT : Next hero.
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Epsilon the Fifth Invention
In the days of the Industrial evolution, one man created the ultimate killing machine. The Epsilon. The robot was a living thing, as the inventor remarks. Satisfied with his work, he retired peacefully. A year went and the inventor got hold of the formula of immortality. The trick was to sacrifice oneself to be one with another. When the inventor felt the time of final breath was near, he sacrificed himself to be one with Epsilon. But, as the years flown by, the Epsilon and he was slowly corrupted by Death. Death was angry because of the inventor, and as a curse, he bounded the soul with the machine forever, while tormenting him with corruption of the dead. Now with uncontrollable frenzy, Epsilon with the corrupted soul of the inventor rampaged towards anyone he see.
Skills:
Death's Corruption
The inventor loses control of the Epsilon, making Death the temporary user. While in Death's grasp, the Epsilon loses X% of MS, but increases X% of AS and X% of attack. Drains X mana per second. Every X attack/s while on effect, the Epsilon will cause a tremor, making units slow down by X% for X second/s.
Cracked Seal
Death's seal on Epsilon's armor made it corrupted by the evil souls sent by him. When life is below X%, this skill can be activated to decrease armor and damage by releasing the souls, but increasing the movement speed because of the souls that was freed. It will also increase HP regeneration rate by X%. After X seconds, the souls will be sucked back to the armor. The life, armor, damage, movement speed will go back to it's original percentage after the effect.
Souls of Death
With every X attack/s Epsilon makes, X soul/s from Epsilon's body make through to the victim, decreasing its armor for X%. When the souls on the victim reaches X, it will explode, stunning the target for X, but damages Epsilon by X too. Stacks will disappear if unit changes target/X second/s have passed from last attack.
The Inventor's Hell
The inventor channels its soul towards the mortal world, making the Epsilon non-locomotive for X seconds. After X second/s, the inventor's soul will start creating a fiery world in X AoE. AoE depends on x% of life left. The damage/slow will be X% of enemies' total life from cast. Per X% of life lost equals to X damage and X% slow. Lasts for X seconds. Epsilon is vulnerable during channel. If Epsilon survives after the spell, it will take time to recharge for X seconds, making Epsilon unable to use spells.
-Da Fist-