You call that a joke? This is a joke:
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I just realized that I have a big folder full of images I found while searching random websites.
Oh god.
You call that a joke? This is a joke:
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I do no see joke to that....![]()
Mine
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It breaks my sanity.. that stare that drains my sanity!!!
And your humanity shall be broken.
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And your humanity shall be broken.
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Whoa, can't believe you guys are off topic for 2 pages.
Somebody tampered with the topic switch again.
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Silverfox - Frostwolf :
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Hero Model: http://www.hiveworkshop.com/forums/models-530/icy_wolf-226899/?prev=search=icewolf&d=list&r=20&t=2 Hero Icon:Use Ice Wolf icon Other Models Stuff: none Hero Range: 100 melee Hero Projectile: none Hero Lore: During a blizzard on an icy field, Silverfox was born. He uses his frost powers to slow down his enemies and then strike them with his vicious claws. If the prey isn't finished, he strikes him again, this time with frost enchanted claws and finally finishes off the prey. Hero Sound Set: Tichondrius Damage Base: Attack Cooldown: Defense Base: Attributes Strength- 15 +1.2 Intelligence- 13 +1.3 Agility- 19 +2.1 Movement Speed Base: (300) Spells: Icy HowlWay of the Winter - passivePath of FrostChilling ColdSilverfox howls with his cold breath slowing enemies in 400 range.
Level 1 - 4% slow. Level 2 - 7% slow. Level 3 - 11% slow. Level 4 - 15% slow. Cooldown: 14 seconds. Mana Cost: 60 Mana Silverfox gains bonus attack speed and damage.
Level 1 - 4 damage, 5% attack speed. Level 2 - 8 damage, 10% attack speed. Level 3 - 12 damage, 15% attack speed. Level 4 - 16 damage, 20% attack speed. When activated: Silverfox gains bonus movement speed and also slows enemies within 125 range by 14%.
Level 1 - 10% Bonus Movement Speed to Silverfox. Level 2 - 18% Bonus Movement Speed to Silverfox. Level 3 - 26% Bonus Movement Speed to Silverfox. Level 4 - 34% Bonus Movement Speed to Silverfox. Cooldown: 1 second. Mana Cost: 10 mana when activated, 2 mana drained per second. Slows the targeted enemy unit by 75%. Also amplifies damage.
Level 1 - 10% Damage Amplification. Level 2 - 15% Damage Amplification. Level 3 - 20% Damage Amplification. Cooldown: 80 seconds Mana Cost: 150 |
Ken: Mysterious Wanderer
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Hero Icon: Other Models Stuff: Hero Range: 128(Melee) Hero Projectile: Hero Lore: An undead who wanders the land restlessly. Ken is a thing you dont want to mess with, he can cast powerful and forbidden spells with the cost of large mana or either his own life force. Hero Sound Set: Damage Base: Attack Cooldown: Defense Base: Attributes Strength- 15 Intelligence- 26 (Primary Attribute) Agility- 19 Movement Speed Base: 290 Spells: First SkillSecond SkillThird SkillFourth SkillChaos Attractor
-Ken summons a dark orb at a targeted point that slowly absorbs nearby enemies in a range and after 5 seconds will explode, dealing large damage to the enemies absorbed near to it and stunning them also Level 1 - Explosion deals 150 damage and stuns enemies for 1 second Level 2 - Explosion deals 225 damage and stuns enemies for 2 seconds Level 3 - Explosion deals 300 damage and stuns enemies for 3 seconds Level 4 - Explosion deals 375 damage and stuns enemies for 4 seconds Rotting Mark
-Ken marks the enemy and enemy will lost its mana regeneration and each seconds, will lose mana and lost mana will be transferred to Ken. Rotting Mark lasts for 30 seconds Level 1 - Each seconds, marked enemy will lose 2 mana and will be transferred to Ken. Level 2 - Each seconds, marked enemy will lose 4 mana and will be transferred to Ken. Level 3 - Each seconds, marked enemy will lose 6 mana and will be transferred to Ken Level 4 - Each seconds, marked enemy will lose 8 mana and wil be transferred to Ken. Death Mark
-Ken marks the enemy and enemy will be more vulnerable to Ken's spells. Death Mark lasts for 8 seconds. Level 1 - Chaos Attractor deals 1.5x more damage on marked enemy and Flames of Anguish deals double damage to marked enemies Level 2 - Chaos Attractor deals 1.75x more damage on marked enemy and Flames of Anguish deals double damage to marked enemies Level 3 - Chaos Attractor deals 2x more damage on marked enemy and Flames of Anguish deals double damage to marked enemies Level 4 - Chaos Attractor deals 2.25x more damage on marked enemy and Flames of Anguish deals double damage to marked enemies Flames of Anguish
-Ken sacrifices half of its life and summons a shdowy flame around him that deals immense damage to enemies in the AOE of the flame. Level 1 - deals 300 damage to enemies in the AOE Level 2 - deals 450 damage to enemies in the AOE Level 3 - deals 600 damage to enemies in the AOE |
Daredeamon/Qaboos : Qaboos
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Hero Icon: ![]() Other Models Stuff: Skin. Hero Range: 125 (Melee) Hero Projectile: Hero Lore: He is referred to often as the "Gatekeeper", but beneath this haunting title he goes by the ame "Qaboos". Qaboos is not just another Pit Lord, as his title suggests. No, in fact, he is THE Pit Lord, the one whose never ending reign torments the souls in Hell. One day, however, these souls stopped coming. Qaboos was infuriated as he came to know Ken, the Mysterious Wanderer, the reaper of his souls had joined some silly eternal war called "Hive Arena". This meant there would be no more souls to torture in his own twisted game he liked to call: "Enter the Pit." He has now come to the Hive Arena in attempt to find Ken and return him to his duties. Hero Sound Set: Pitlord Damage Base: 30-38 Attack Cooldown: Defense Base: 5.38 Attributes Strength- 23 + 2.8 (Primary Attribute) Intelligence- 15 + 2.2 Agility- 17 + 1.8 Movement Speed Base: 290 Spells: First SkillSecond SkillThird SkillFourth Skill![]() Erupt Qaboos uses his dark magic to slightly crack the earth around him, toying with and tempting the souls in Hell. They attempt to grab onto enemies as they try to climb out, before Qaboos quickly closes the crevices. PASSIVE: Each time Qaboos kills a unit he sends their soul to hell. This increases the duration of the slow by .02 seconds permanently. Area Effect: 400-500(?) to all directions Mana Costs: 60 / 60 / 60 / 60 Cooldowns: 4 / 5 / 6 / 7 Slow amount: 30-40%(?) Level 1 - .6s slow + (.02 * FarmScore) Level 2 - 1.6s slow + (.02 * FarmScore) Level 3 - 2.6s slow + (.02 * FarmScore) Level 4 - 3.6s slow + (.02 * FarmScore) ![]() Take Down Qaboos storms at a target enemy unit, trampling them upon arrival. He gains speed over time, and deals damage and stuns the target based on how long he charged for. Charge lasts up to 8(?) seconds. Mana Costs: 80 / 95 / 110 / 125 Cooldowns: 20 / 18 / 16 / 14 Level 1 - 60 -110 damage, 0.5 - 1s stun, 350 max speed Level 2 - 110-160 damage, 1.25-1.75s stun, 400 max speed Level 3 - 160-210 damage, 2.0 - 2.5s stun, 450 max speed Level 4 - 210-260 damage, 2.75-3.25s stun, 500 max speed ![]() Ball of Execration Qaboos summons a large ball of rolling abhorrence which travels a set distance at a medium pace. Anyone unfortunate enough to stand in its path takes continuous damage and will be taken to the end where the ball explodes and deals extra damage in an area before disappearing. Ball Velocity: ~267 (which is 8 units per instance) Mana Costs: 110 / 120 / 130 / 140 Cooldowns: 25 / 22.5 / 20 / 17.5 Damage per instance: 1 Level 1 - 550 travel distance, 50 explosion damage Level 2 - 700 travel distance, 100 explosion damage Level 3 - 850 travel distance, 150 explosion damage Level 4 - 1000 travel distance, 200 explosion damage ![]() Qaboos opens a gate to hell that lasts for 15 seconds. The portal detects and drags any hero with less than a given percentage of their health to the gate. Once a unit gets to the gate, it is released. Mana Costs: 150 / 175 / 200 Cooldowns: 130 / 120 / 110 Level 1 - Heroes under 10% get pulled 4-8 units depending on their HP Level 2 - Heroes under 20% get pulled 5-9 units depending on their HP Level 3 - Heroes under 30% get pulled 6-10 units depending on their HP IMPORANT Enemy heroes under the effect of the pull can right click at a location away from the gate/portal. Each click will move them a fixed number of units away from the portal, depending on the current move speed of the affected hero. -ALSO- Affected heroes have their unit collision turned off so they WILL be dragged over impassible terrain. |
Hey Hell_Master
Compare our lores. :3
I'd pay to see a fight like that.
I believe this should be moved to the Idea Factory. And hey, here's a bump too while I'm at that.
haha Hera said that he is going to release a beta version this June but with all the new hero requests going on i don't think he will xD
Denis : Trooper
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Hero Model : ![]() Hero Icon : ![]() Other Models : ![]() Hero Range : 700 (Range) Hero Projectile : Marine Projectile Hero Lore : Denis is a Clone Trooper of the Grand Army of the Republic. He are a soldier in a Star Wars Universe. Denis and other Clone Troopers comprised the bulk of the Army of the Republic during the Clone Wars. Nearing the end of the Clone Wars,they were ordered to slay the Jedi. This famous Jedi purge was known as 'Order 66' After the Clone Wars,Denis was served as the Nucleus for the Armed Forces of the Galactic Empire,eventually becoming the Imperial Stormtroopers. Hero Soundset : Marine Damage Base : 50 - 55 Attack Cooldown : 1.3 Defense Base : 5.4 Attributes : Strength - 18 Intelligence - 14 Agility - 23 (Primary) Movement Speed Base : 290 Spells :
First Skill
Plasma Grenade
The Trooper would throw a Plasma Grenade which able to stun the enemy and deals heavy Damage. (AOE)
[self="http://www.hiveworkshop.com/forums/models-530/plasma-grenade-48750/?prev=search%3DGrenade%26d%3Dlist%26r%3D20"]Plasma Grenade[/self]![]()
Level 1 - 50 Damage - 10 Seconds Stun - 60 Seconds Cooldown - 50 Mana Cost Level 2 - 100 Damage - 13 Seconds Stun - 40 Seconds Cooldown - 80 Mana Cost Level 3 - 130 Damage - 15 Seconds Stun - 35 Seconds Cooldown - 100 Mana Cost Level 4 - 150 Damage - 18 Seconds Stun - 30 Seconds Cooldown - 130 Mana Cost Second Skill
Plate Armor
![]() [self="http://www.hiveworkshop.com/forums/models-530/starfalltarget-47811/?prev=search%3DLight%26r%3D20%26d%3Dlist%26page%3D2"]Light on Armor[/self]
The Trooper will increase it's armor which makes him stronger so an light would appear on his armor. (Buff) Level 1 - 6 Armor - Last For 5 Second - 60 Seconds Cooldown - 30 Mana Cost Level 2 - 8 Armor - Last For 8 Second - 55 Seconds Cooldown - 40 Mana Cost Level 3 - 10 Armor - Last For 10 Second - 50 Seconds Cooldown - 50 Mana Cost Level 4 - 11 Armor - Last For 11 Second - 45 Seconds Cooldown - 60 Mana Cost
Third Skill
Medkit
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The trooper would heal itself so he can continue fighting with enemys. Level 1 - 50 Hitpoints - 50 Seconds Cooldown - 30 Mana Cost Level 2 - 100 Hitpoints - 40 Seconds Cooldown - 40 Mana Cost Level 3 - 150 Hitpoints - 30 Seconds Cooldown - 50 Mana Cost Level 4 - 200 Hitpoints - 30 Seconds Cooldown - 60 Mana Cost Ultimate Skill
Backup
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The Trooper calls a Plane Backup that would call to bomb the Selected Area that can deal a high Damage at enemy.(AOE)
Level 1 - 200 Damage - 4 Minutes Cooldown - 150 Mana Cost Level 2 - 250 Damage - 3.10 Minutes Cooldown - 200 Mana Cost Level 3 - 300 Damage - 3 Minutes Cooldown - 250 Mana Cost Level 4 - 500 Damage - 3 Minutes Cooldown - 300 Mana Cost |
Links[self="http://www.hiveworkshop.com/forums/models-530/marine-49801/?prev=search%3DClone%2520Trooper%26d%3Dlist%26r%3D20"]Clone Trooper Model[/self]
[self="http://www.hiveworkshop.com/forums/models-530/starfalltarget-47811/?prev=search%3DLight%26r%3D20%26d%3Dlist%26page%3D2"]Light[/self]
[self="http://www.hiveworkshop.com/forums/icons-541/btnfighterpilot-58852/?prev=search%3DPlane%26d%3Dlist%26r%3D20"]Backup[/self]
[self="http://www.hiveworkshop.com/forums/icons-541/btnclonetrooper-56669/?prev=search%3DClone%2520Trooper%26d%3Dlist%26r%3D20"]Clone Trooper Icon[/self]
[self="http://www.hiveworkshop.com/forums/icons-541/btnmedikit-126673/?prev=search%3DKit%26r%3D20%26d%3Dlist%26page%3D2"]MedKit[/self]
haha Hera said that he is going to release a beta version this June but with all the new hero requests going on i don't think he will xD
EDIT:
just wondering...Hera what is the current map size?![]()
yes they are, not to mention many huge unneeded anim in each models....WoW models do take a lot of space
only 1.8mb?? hmm did you add all of the hero requests so far? with only the imports I was expecting atleast 4mb lolCurrent map size is 1.8 mb. :3
EDIT: Still does not include the new terrain though.. If the new terrain is added, about 2.3 mb in total.. (WoW models do take a lot of kb)
only 1.8mb?? hmm did you add all of the hero requests so far? with only the imports I was expecting atleast 4mb loldidn't really look at all the pages to count the requests, I just saw 20 pages and I thought they were all filled with hero requests >_<
Well, actually 1/3 of this thread is submissions, 1/3 discussion bout the game and the last 1/3 are gifs... >.>
Pikachu the Mouse Pokemon :
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Hero Model: http://www.hiveworkshop.com/forums/models-530/pikachu-100519/?prev=search=pikachu&d=list&r=20 Hero Icon: Hopefully, you can use a screenshot icon Other Models Stuff: none Hero Range: Melee 100 Hero Projectile: none Hero Lore: When several of these Pokémon gather, their electricity could build and cause lightning storms. It stores electricity in the electric sacs on its cheeks. When it releases pent-up energy in a burst, the electric power is equal to a lightning bolt. Hero Sound Set: Rat Damage Base: (It might be overpowered so I'll leave it blank) Attack Cooldown: Defense Base: Attributes Strength- 19 +1.7 Intelligence- 16 +1.2 Agility- 23 + 2.0 Movement Speed Base: 305 Spells: ThunderboltThunder ShockAgility (passive)Volt Tackle (Ultimate) Pikachu uses Thunderbolt, dealing damage to a target and has 15% chance to ministun the target.
Level 1 - 200 damage Level 2 - 250 damage Level 3 - 300 damage Level 4 - 350 damage CD: 20 Pikachu uses Thunder Shock, dealing small damage and ministuns the target every second for 5 seconds. Leaves Thunder Shock debuff for 20 seconds.
Level 1 - 90 damage Level 2 - 115 damage Level 3 - 130 damage Level 4 - 145 damage CD: 12/14/16/18 Pikachu has a chance to evade an attack or a spell. Also increases movement speed by 3%.
Level 1 - 9% chance Level 2 - 12% chance Level 3 - 15% chance Level 4 - 18% chance Pikachu uses Volt Tackle, charging towards the target dealing damage and ministuns the target. If the target has Thunder Shock debuff on the Volt Tackle will stun the target for 3 seconds. Deals small damage to Pikachu as well. It's super effective!
Level 1 - 230 damage, 130 damage to Pikachu Level 2 - 430 damage, 200 damage to Pikachu Level 3 - 630 damage, 230 damage to Pikachu CD: 120 |
I'm planning on releasing a BETA version this june but I'm not really sure.. It depends on the actual progress. and yes, of course you can submit more if you want. :3