• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

High size map playable in multi

Status
Not open for further replies.
Level 7
Joined
Aug 19, 2009
Messages
278
Hi guys...

Is there is a map which contains a lot of imported things, What's the best way to make it playable in multi-player? Like adding the imported models, songs, etc in the mpq file or any other solution like that?
 
Level 16
Joined
Mar 27, 2011
Messages
1,349
If you want to cut down on filesize, there are other methods of compression other than an optimizer.

  • Use LampXp (free) to compress mp3 files.

  • Use BLPLAB to compress BLP files which are associated with models, loading screen images, icons etc.

  • You can compress .wav files by compressing them to an mp3, then renaming them to *.wav (tricks Edtor to thinking they are .wav files.)

BLP Lab: http://www.hiveworkshop.com/forums/tools-560/blp-lab-v0-5-0-a-137599/
LameXp: http://download.cnet.com/LameXP/3000-2094_4-10836974.html
 
Status
Not open for further replies.
Top