High size map playable in multi

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Aug 19, 2009
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Hi guys...

Is there is a map which contains a lot of imported things, What's the best way to make it playable in multi-player? Like adding the imported models, songs, etc in the mpq file or any other solution like that?
 
If you want to cut down on filesize, there are other methods of compression other than an optimizer.

  • Use LampXp (free) to compress mp3 files.

  • Use BLPLAB to compress BLP files which are associated with models, loading screen images, icons etc.

  • You can compress .wav files by compressing them to an mp3, then renaming them to *.wav (tricks Edtor to thinking they are .wav files.)

BLP Lab: https://www.hiveworkshop.com/forums/tools-560/blp-lab-v0-5-0-a-137599/
LameXp: http://download.cnet.com/LameXP/3000-2094_4-10836974.html
 
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