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High Elf Chronomancer

Originally made for the Hero Contest #4 over at WC3C.net, unfortunately my team-mate could not finish coding the spells in time. So I'm releasing this model for you guys to use. I used Medivh as a base model and modified it to make it what it is. The head and hair are from the Arthas model, the head using Blood Mage's texture and the hair using a Campaign Screen texture of white hair with a geoset animation that colors the hair brown during all animations. Staff was made from scratch in Milkshape 3D. The model uses all-ingame textures from various places, be it units, structures or even the "F10" menu you can access while inside the game. Book is geo-merged from the Paladin model. The original mesh was modified slightly to fix various flaws in the animations, such as clipping issues, so if you find such a flaw, please report it to me. The model is best used as a hero, as it has hero glow on his weapon and on the "ground", and it has a dissipate animation. A portrait is included in this model. The model uses Priest's death sound and ordinary Human blood-splats when it dies.


"High Elven Chronomagi are a new addition to the forces of the Alliance. While rare and few, those powerful sorcerers from Quel'thalas can bind the very forces of time to their will. Many of them have not survived the third war, and most of those who survived wish to keep their High Elven identity, rather than becoming Blood Elves, whom they despite and deem corrupted. Harnessing the very flow of time, the Chronomagi are a powerful force to be reckoned with. They have been invited to join the Alliance, to have revenge on their fallen Elven brothers and sisters. Most have agreed, but some are still independent, choosing a life of a hermit, wandering across the world..."

I would appreciate any kind of constructive criticism.

UPDATED - 16/12/09: Most geosets that use the same textures as others have been merged, added a portrait which I forgot to add.

UPDATED - 25.02.10: Major and minor changes. Changed texture on hood\cape and added gems, along with many minor and hardly noticeable changes.

You must give me, Debode\Deolrin, credits if you use it in a map or a campaign. You are not allowed to redistribute this model in any way. You are not allowed to edit this model without direct permission from me.

Keywords:
High, Blood, Elf, Elven, Mage, Chronomancer, Time Mage, Chrono, Mancer, Wizard, Spellcaster, Magician, Arcane, Staff, Magic, Sorcery, Hermit, King.
Contents

High Elf Chronomancer (Model)

High Elf Chronomancer (Model)

Reviews
18:25, 16th Dec 2009 General Frank: Good model edit and nice use of textures. Approved. P.S. There's an option to automatically subscribe to threads.

Moderator

M

Moderator

18:25, 16th Dec 2009
General Frank:

Good model edit and nice use of textures. Approved.
P.S. There's an option to automatically subscribe to threads.
 
Level 10
Joined
Jul 12, 2009
Messages
318
Pretty cool model (especially the staff) but I think you might have gone too far to use only in-game textures. The result is a skin that lacks shadows/shading around the hood and neck/shoulders and looks overall too bright and a bit fake, and since the textures are sourced from all over, it'd be really hard to custom-skin the model to make any touch-ups. Also, the amount of teamcolor is a bit overwhelming.
 
Level 49
Joined
Apr 18, 2008
Messages
8,431
Well, you see, using in-game textures keep the filesize lower than when using custom textures, and in my opinion, models that use in-game textures usually fit better in the game. The thing is that I really have no idea in texturing, and if I would try to texture it... it would look... bleh. However, thanks for pointing that out(might be the first constructive comment I received about the model so far in this 'thread').
 
Level 1
Joined
Dec 15, 2009
Messages
1
I think this is very good model for my map i searching somethink nice for my world of warcraft map +rep
 
Level 10
Joined
Sep 7, 2008
Messages
744
Nice model Debode. Im looking for someone to do models for me for my Kingdom Wars map. If your interested check out the link. Im sure I could add a troll race in. Oh and pretty cool model. I see the tower texture for the staff thats a pretty neat trick. Overall I say its a pretty good one. 5/5
 
Level 1
Joined
Mar 12, 2010
Messages
1
If in this instance Chrono means time I think the Tip of his Staff should look more like a clock. But its still nice And im going to use it
 
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