High Elf Villager

This bundle is marked as pending. It has not been reviewed by a staff member yet.

Its supposed to be for my unreleased map.. feel free to use/edit it.. no need credit for me, but you must gives credit for Kitabatake and Wandering Soul..

Tags: "Add/Remove animation to unit..."

Gold = Rifle (from Rifleman)
Work = Two-Handed Sword (from Swordman by Kitabatake)
Two = Two-Handed Weapon (from Grommash Hellscream)
One = One-Handed Weapon (from Footman)
Lumber = Bow (from Sylvanas Windrunner)
Upgrade = Two-Wielded Weapon / Dual Weapon (from Queen of Suffering / Succubus)
Hit = Two-Handed Weapon (from Pikeman by Wandering Soul)
Flesh = Flying (from Sorceress)
Small = Riding a flying unit. (from Knight with z=0)
Large = Riding a Horse. (from Knight)
Fast = Mining. (from Peasant)
One + Defend = Shield Wall (from Footman)

Spell / Ability : "Play unit animation..."

Weaponless:
  • Spell Victory = Fire Breath!
  • Attack Slam Victory = Stomp the Ground with your left foot!
  • Stand Victory = Roar!
Shield:
  • Spell Defend = Shield Charge!
One-handed / Two-handed / Dual Weapon:
  • Spell + Tag (One / Two / Work / Upgrade) = Spinning Attack!
  • Channel + Tag (One / Two / Work / Upgrade) = Swing Attack!
  • Throw + Tag (One / Two / Work / Upgrade) = Thrust Attack!
  • Attack Slam + Tag (One / Two / Work / Upgrade) = Slam the Ground!
  • Channel Alternate + Tag (One / Two / Work / Upgrade) = Jump/Blink + Swing Attack! (from Demon Hunter)
Dual Weapon:
  • Spell Alternate Upgrade = Somersault Attack!
Bow:
  • Spell Lumber = Jump + Shot! also good for Backstep + Shot!
Rifle:
  • Spell Gold = Shooting something to the Ground!
  • Channel Gold = Sniping Shot! (Aiming Mode)
  • Throw Gold = Sniping Shot! (Firing Mode)
Contents

High Elf Villager (Model)

Simple Dark Wolf (Model)

Simple Dragonhawk (Model)

Simple Grey Wolf (Model)

Simple Horse (Model)

Level 11
Joined
Sep 27, 2016
Messages
129
Well holy smokes... I think that's just about all the animation sets one can have, right? xD

Probably needs a new name.
yeah.. its supposed to be for my rpg map, im not intended be posted tho.. lol..

what a good model.

With which tag do I get more model variations with so many animations?

Note: the "Walk Small" animation is a bit suspicious.
yeah.. i set it's Z position to 0 .. so it could be matched with flying model like dragonhawk.. if you want to ride a horse/wolf .. you can use tag "large" instead "small"

Those riding animations look so wrong without the mount 💀

its supposed to be used with flying mount..

PM me if you want the mount system.. i'll gives my map.. but use it wisely, because it contained other author's models from hive.. and for reforged only.. or i can translate the mount system to vjass, so you can copy-paste it to all version..
 

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Level 3
Joined
Jan 30, 2020
Messages
15
yeah.. its supposed to be for my rpg map, im not intended be posted tho.. lol..


yeah.. i set it's Z position to 0 .. so it could be matched with flying model like dragonhawk.. if you want to ride a horse/wolf .. you can use tag "large" instead "small"



its supposed to be used with flying mount..

PM me if you want the mount system.. i'll gives my map.. but use it wisely, because it contained other author's models from hive.. and for reforged only.. or i can translate the mount system to vjass, so you can copy-paste it to all version..
So that was that animation. XD.
 
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