Its supposed to be for my unreleased map.. feel free to use/edit it.. no need credit for me, but you must gives credit for Kitabatake and Wandering Soul..
Tags: "Add/Remove animation to unit..."
Gold = Rifle (from Rifleman)
Work = Two-Handed Sword (from
Swordman by
Kitabatake)
Two = Two-Handed Weapon (from Grommash Hellscream)
One = One-Handed Weapon (from Footman)
Lumber = Bow (from Sylvanas Windrunner)
Upgrade = Two-Wielded Weapon / Dual Weapon (from Queen of Suffering / Succubus)
Hit = Two-Handed Weapon (from
Pikeman by
Wandering Soul)
Flesh = Flying (from Sorceress)
Small = Riding a flying unit. (from Knight with z=0)
Large = Riding a Horse. (from Knight)
Fast = Mining. (from Peasant)
One + Defend = Shield Wall (from Footman)
Spell / Ability : "Play unit animation..."
Weaponless:
- Spell Victory = Fire Breath!
- Attack Slam Victory = Stomp the Ground with your left foot!
- Stand Victory = Roar!
Shield:
- Spell Defend = Shield Charge!
One-handed / Two-handed / Dual Weapon:
- Spell + Tag (One / Two / Work / Upgrade) = Spinning Attack!
- Channel + Tag (One / Two / Work / Upgrade) = Swing Attack!
- Throw + Tag (One / Two / Work / Upgrade) = Thrust Attack!
- Attack Slam + Tag (One / Two / Work / Upgrade) = Slam the Ground!
- Channel Alternate + Tag (One / Two / Work / Upgrade) = Jump/Blink + Swing Attack! (from Demon Hunter)
Dual Weapon:
- Spell Alternate Upgrade = Somersault Attack!
Bow:
- Spell Lumber = Jump + Shot! also good for Backstep + Shot!
Rifle:
- Spell Gold = Shooting something to the Ground!
- Channel Gold = Sniping Shot! (Aiming Mode)
- Throw Gold = Sniping Shot! (Firing Mode)