- Joined
- Aug 8, 2010
- Messages
- 1,022
Hello! I wanna know if i can hide a unit for one player, but unhide it for others. For now, i made only this, but it doesn't work, it only hides the unit for all players...
Is it even possible?
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Trigger
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Events
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Map initialization
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Conditions
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Actions
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Player Group - Add Player 1 (Red) to group
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Player Group - Pick every player in (All players) and do (Actions)
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Loop - Actions
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Custom script: if IsPlayerInForce(GetLocalPlayer(),udg_group) then
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Unit - Hide Raider 0003 <gen>
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Custom script: else
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Unit - Unhide Raider 0003 <gen>
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Custom script: endif
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