- Joined
- Sep 9, 2007
- Messages
- 6,759
I have used search but the problem is still existing.
I have those variables:
MB_P_Board (Array 8- Playercount) and
Tmp_Integer (TmpPlayerForHiding)
I have those variables:
MB_P_Board (Array 8- Playercount) and
Tmp_Integer (TmpPlayerForHiding)
- Unit - A unit enters (Playable map area)
- -------- Conditions --------
- MB_P_HasMultiboard[(Player number of (Owner of (Triggering unit)))] Equal to False
- ((Triggering unit) is An Hero) Equal to True
- ((Owner of (Triggering unit)) slot status) Equal to Playing
- (Player number of (Owner of (Triggering unit))) Smaller as 9
- -------- Actions --------
- Set Tmp_Integer = (Player number of (Owner of (Triggering unit)))
- Set MB_P_HasMultiboard[Tmp_Integer] = True
- Multiboard - Create a multiboard with MB_G_Columns columns and MB_G_Rows rows, titled MB_G_Title
- Set MB_P_Board[Tmp_Integer] = (Last created multiboard)
- Multiboard - Minimize MB_P_Board[Tmp_Integer]
- Multiboard - Hide MB_P_Board[Tmp_Integer]
- -------- --------
- -------- Multiboard Settings--------
- -------- --------
- -------- Now the Hide part: --------
- Custom script: if( GetLocalPlayer() == ConvertedPlayer(udg_Tmp_Integer)) then
- Multiboard - Show MB_P_Board[Tmp_Integer]
- Custom script: else
- Custom script: endif
Last edited: