- Joined
- Feb 23, 2019
- Messages
- 16
Hi, I've been trying to hide the menu bar in game for my map, and I can hide it visually by calling BlzHideOriginFrames but there is one big problem. The mouse coordinates become (0,0) when you hover over that area. In the map, the cursor is like a joystick and moves in quick bursts, it usually ends up sticking to the extremities of the screen, NESW. But when it's at the top in the rectangular area where the menu bar should be, the coordinates are always (0,0). This of course makes the map unplayable.
I was wondering if there's a way to fix the "mouse deadzone" where the menubar is/should be? Either in GUI or in JASS is fine. Thank you
I was wondering if there's a way to fix the "mouse deadzone" where the menubar is/should be? Either in GUI or in JASS is fine. Thank you




