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HeroMoonPriestessBlack.blp

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Strong like the orc, brave like human, deadly like undead, and still beauty as the one of Night Elf...she, the most feared warrior of Elune, The Dark Priestess!!!
Split from Sentinel and Watcher squad, The Dark Priestess lead her dark force under shadow of the Moon, a perfect silent killer.
Chosen by Elune her self, the Dark Priestess slay anyone that threat the sacred Night Elf civilization with no mercy!

Keywords:
Priestess of The Moon, Dark Force, Beauty, Deadly Warrior, Asasin Squad, Matriarch of Eclipse Squad
Contents

HeroMoonPriestessBlack.blp (Texture)

Reviews
15:59, 24th Apr 2015 Kwaliti: I really don't know what you wanted to pull off with the tiger, but it doesn't look good. The way you've darkened it I'd expect that you wanted to add something over the area, but if you want that area dark, you have...
15:59, 24th Apr 2015
Kwaliti:

I really don't know what you wanted to pull off with the tiger, but it doesn't look good. The way you've darkened it I'd expect that you wanted to add something over the area, but if you want that area dark, you have to compensate with global shading, not just basic brightness modifications. Awaiting update.
 
Well, I really liked your idea, but there's somethings that isn't good, her purple skin with the red armor, it isn't the best combination. Also, the tiger's feet should be darker, more to gray then white, or make a better degrade, 'cause it instantly go from black to white.
Hope this help you!

Like Sunreaver said, Azhara is not dead! xP
 
If I'm not wrong, the entire armor is a warped CnP of standard Sorceress crown, which isn't allowed to be done. Other than that, the tiger should really be unicolored, as the model is "cut" on perspective and as on the screeny, can't display any color transition properly. Team colors other than red on this skin look, frankly, awful. If the skin is supposed to be strictly colored in one or two colors, you can decrease the "shock" effect that the team color does by reducing it's opacity in Alpha channel, and therefore making it a little pale. This goes extra well to skins based on black or white colors (see references: https://www.hiveworkshop.com/forums...tch-blp-259314/?prev=search=black&d=list&r=20 and https://www.hiveworkshop.com/forums...me-blp-155353/?prev=search=pirate&d=list&r=20). I'd also like to point you out at these skins, which include fantastical shading on black surfaces: https://www.hiveworkshop.com/forums/skins-552/darkknight-blp-63503/?prev=search=black&d=list&r=20 and https://www.hiveworkshop.com/forums/skins-552/shandris-61113/?prev=search=shandris&d=list&r=20 .

Just because armor is black, it doesn't mean it shouldn't have shadows and a light source.
4e36c2d1eb395.jpg

6653556

darkmetal.jpg

Sales%20Watermark%201.jpg
In order of appearance: leather, silk, metal, marble.

If you want to make a skin, first try to look at some reference images, then draw slowly and use tutorials found on this site, and elsewhere on the internet, such as "how to shade metal surfaces - digital painting" and such. CnP isn't allowed as your skin needs to be 75% freehanded, I do love your ideas, but this needs more work.
Golden version was better - try to start from there again.
Love the face remake tho, simple PotM is hilarious.
 
Well,i love a red and black combination!But i think the feet should be a bit darker to match the rest of the tiger's body
 
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