- Joined
- Aug 14, 2006
- Messages
- 7,602
Hey there once again!
I have been making my campaign for over half year now. I have already released a lot of alpha tests from it. Currently I have a problem that I must solve before next version. I hope you can help me. I promised to upload the next version within two weeks so this problem should be solved in that time. So, let's go to the problem.
First I have to say that I have been trying to fix this problem by myself without any progress. Also Kitabatake tried to help me. This system is already done at least in one map: Rao Dao Zao's This Wreckage.
Rao Dao Zao's game is opened(no protection at all) so I looked at his trigger. I saw that he done some dummy spells etc. to make this system work so I did same... but mine didn't work.
Sooooo... I'm currently creating a spell system where player chooses abilities for himself/herself. I have already done it, but the problem is that when I add that spell to hero, it automatically gives level 1 hero spell. Also I can't level that ability up. This is the problem.
After all, I want that the spells player chooses, can be leveled up normaly(like in normaly game). So there are some levels at spells and player can choose what spell he puts ability points.
Finally, I want you to either give me some hints to create this system, or just simple make a new map with this system(or is this even a system?).
I have been making my campaign for over half year now. I have already released a lot of alpha tests from it. Currently I have a problem that I must solve before next version. I hope you can help me. I promised to upload the next version within two weeks so this problem should be solved in that time. So, let's go to the problem.
First I have to say that I have been trying to fix this problem by myself without any progress. Also Kitabatake tried to help me. This system is already done at least in one map: Rao Dao Zao's This Wreckage.
Rao Dao Zao's game is opened(no protection at all) so I looked at his trigger. I saw that he done some dummy spells etc. to make this system work so I did same... but mine didn't work.
Sooooo... I'm currently creating a spell system where player chooses abilities for himself/herself. I have already done it, but the problem is that when I add that spell to hero, it automatically gives level 1 hero spell. Also I can't level that ability up. This is the problem.
After all, I want that the spells player chooses, can be leveled up normaly(like in normaly game). So there are some levels at spells and player can choose what spell he puts ability points.
Finally, I want you to either give me some hints to create this system, or just simple make a new map with this system(or is this even a system?).