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[Trigger] The problem with the creation of skill

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Good day friends! I came across such a problem, according to the scenario of my project, a hero, who has reached the maximum level, creates a skill. The essence of the problem is that one of the characters has a metamorphosis spell, and as soon as he uses this spell, the skill disappears completely. How can this be implemented? solve such a small nuance trigger?
Thank you in advance!
 
UnitMakeAbilityPermanent(unit whichUnit, boolean makePermanent, ability abilButInRawCode)

Calling this native ought to fix the current problem. Note that the last parameter actually takes an integer argument, but is conventionally based on raw-code. (To get the raw-code of your skill, go to Object Editor, and press Ctrl + D)
 
UnitMakeAbilityPermanent(unit whichUnit, boolean makePermanent, ability abilButInRawCode)

Calling this native ought to fix the current problem. Note that the last parameter actually takes an integer argument, but is conventionally based on raw-code. (To get the raw-code of your skill, go to Object Editor, and press Ctrl + D)

Thank you very much buddy
 
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