- Joined
- Aug 11, 2009
- Messages
- 1,606
Ok,i use the following spell in my map
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Fire Blast
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Fire Blast
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Actions
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Set Caster = (Casting unit)
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Set Target = (Target unit of ability being cast)
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Set Damage = (50.00 + (50.00 x (Real((Level of Fire Blast for Caster)))))
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Unit - Cause Caster to damage Target, dealing Damage damage of attack type Spells and damage type Normal
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Special Effect - Create a special effect at (Position of Target) using Abilities\Spells\Other\Incinerate\FireLordDeathExplode.mdl
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Special Effect - Destroy (Last created special effect)
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