- Joined
- Aug 11, 2009
- Messages
- 1,605
Ok,i use the following spell in my map
-
Fire Blast
-

Events
-


Unit - A unit Starts the effect of an ability
-
-

Conditions
-


(Ability being cast) Equal to Fire Blast
-
-

Actions
-


Set Caster = (Casting unit)
-


Set Target = (Target unit of ability being cast)
-


Set Damage = (50.00 + (50.00 x (Real((Level of Fire Blast for Caster)))))
-


Unit - Cause Caster to damage Target, dealing Damage damage of attack type Spells and damage type Normal
-


Special Effect - Create a special effect at (Position of Target) using Abilities\Spells\Other\Incinerate\FireLordDeathExplode.mdl
-


Special Effect - Destroy (Last created special effect)
-
-




